Unreal Cinema - ENB (Skyrim)
Posted: 28 Jun 2012, 07:19
INTRODUCTION
Unreal Cinema is an ENB configuration designed to give a cinematic and immersive experience within The Elder Scrolls V: Skyrim. Requires 0.155 Binary.
This profile supports AMD setups. All files are configured using an AMD 965BE @4ghz, 8gb RAM, & XFX R7950 BE / XFX HD6870. It also supports Enhanced Lights and FX. Also included within this profile is Mindflux\'s Skyrim Particle Patch for ENB.
All author screenshots were taken using Unreal Cinema however please be aware that screenshots may vary by ENB profile version as the configuration is improved and may not represent the work in it\'s current form. If you upload user images please note the version used in the image title.
INSTALLATION
To use this configuration you will need to download the ENB 0.155 binary and install into your Skyrim Directory.
Backup your saves and any d3d9.dll files in your Skyrim directory.
Remove any previous ENB/FXAA and Realistic Lighting files to avoid confliction.
Open the Unreal Cinema ENB folder and extract the profile into your Skyrim directory. Overwrite if prompted.
Install reccommended Data Files. You should be able to install / uninstall via NMM for ease of use.
Navigate to My Documents/Games/Skyrim and set
bFloatPointRenderTarget=1
bEnableFileSelection=1
bDoDepthOfField=0
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
in skyrimprefs.ini.
If you are using Parallax set FixParallaxBugs=True in enbseries.ini (enabled by default).
Disable hardware Anti Aliasing and Anisotopic FIltering settings on your graphics card control centre. This will be handled by the ENB profile.
Launch The Elder Scrolls V: Skyrim.
If you play in third person exclusively then I highly reccommend editing your character position using Enhanced Third Person Camera so that your character is a little to the left of the crosshair for optimal experience with the Tilt Shift Depth of Field.
Reccommened settings for Enhanced Third Person Camera are:
X Position= 35 (50 for Bow and Crossbow)
Z Position= -10
You can also modify your third person camera by adding the following tweak into your skyrim.ini. If the [CAMERA] section is not already there then create it. Tweak the camera to your liking, just make sure your character is off to one side of the crosshair so that the Tilt Shift Depth of Field is only active beyond where your crosshair is pointing, rather than constantly active due to the centred position of the players character.
[Camera]
fOverShoulderPosZ=0.0
fOverShoulderPosX=0.0
fOverShoulderCombatPosZ=0.0
fOverShoulderCombatPosX=0.0
You can also try one of the other tweaks offered by some other players like:
Improved TPP View
Skyrim Static Camera Mod
I reccommend using Archer tweaked versions.
Enjoy.
Should you be unfamiliar with ENB installation there is an installation guide in the downloads section.
PLEASE READ THE NEXT TWO SECTIONS BEFORE ASKING QUESTIONS IN THE COMMENTS SECTION.
EFFECTS, DUNGEONS, & NIGHTS
SSAO
To disable SSAO, open enbseries.ini and set:
EnableAmbientOcclusion=False
and:
UseIndirectLighting=False.
To re-enable SSAO, open enbseries.ini and set:
EnableAmbientOcclusion=True
and:
UseIndirectLighting=true.
Enabling or disabling SSAO will have an impact on performance. This will require a restart before changes take effect.
Depth of Field
To disable Depth of Field open the ENB GUI by pressing Shift+Enter, uncheck Depth of Field, and then click on Save Configuration at the top of the GUI.
To enable Depth of Field open the ENB GUI by pressing Shift+Enter, check Depth of Field, and then click on Save Configuration at the top of the GUI.
Enabling or disabling Depth of Field will have an impact on performance.
Vignettes
To disable Letterbox Vignette (black bars top and bottom of screen) open enbeffect.fx and set:
//#define LETTERBOX_VIGNETTE.
To re-enable Letterbox Vignette open enb.effect.fx and set:
#define LETTERBOX_VIGNETTE.
To enable Round Vignette (darkened corners) open enbeffect.fx and set:
#define ROUND_VIGNETTE.
To disable Round Vignette open enbeffect.fx and set
//#define ROUND_VIGNETTE.
You should only have one vignette enabled at any one time, so make sure that if you use one you disable the other.
Sepia Tone
To disable Sepia Tone open enb.effect.fx and set:
//#define SEPIATONE.
To re-enable Sepia Tone open enb.effect.fx and set:
#define SEPIATONE.
Film Grain
To disable Film Grain open enbeffect.fx and set:
//#define ENABLE_GRAIN
To re-enable Film Grain open enbeffect.fx and set:
#define ENABLE_GRAIN
Sun Rays
To disable Sun Rays open the ENB GUI by pressing Shift+Enter, uncheck Sun Rays, and then click on Save Configuration at the top of the GUI.
To enable Sun Rays open the ENB GUI by pressing Shift+Enter, check Sun Rays, and then click on Save Configuration at the top of the GUI.
Detailed Shadows
To disable Detailed Shadows open the ENB GUI by pressing Shift+Enter, uncheck Detailed Shadows, and then click on Save Configuration at the top of the GUI.
To enable Detailed Shadows open the ENB GUI by pressing Shift+Enter, check Detailed Shadows, and then click on Save Configuration at the top of the GUI.
You can also edit the [SHADOW] section as you see fit. Settings to edit are as follows:
[SHADOW]
ShadowCastersFix=true / false
ShadowQualityFix=true / false
DetailedShadowQuality=2 (lower is higher)
UseBilateralShadowFilter=true / false
These are set to true by default.
Rain
The latest version of ENB now includes adjustable Rain as a feature.
To disable Rain open the ENB GUI by pressing Shift+Enter, uncheck Rain, and then click on Save Configuration at the top of the GUI.
To enable Anti Aliasing open the ENB GUI by pressing Shift+Enter, check Rain, and then click on Save Configuration at the top of the GUI.
Anti Aliasing
To disable Anti Aliasing open the ENB GUI by pressing Shift+Enter, uncheck Anti Aliasing, and then click on Save Configuration at the top of the GUI.
To enable Anti Aliasing open the ENB GUI by pressing Shift+Enter, check Anti Aliasing, and then click on Save Configuration at the top of the GUI.
Either enable ENB AA or use SMAA/FXAA Injector AA (ENB AA and Injector AA can be used together). Hardware AA will cause effects not to render so should always be disabled with this configuration.
F.A.Q
Will this overwrite any other mods?
There may be textures included that will overwrite textures already installed. I normally keep these to water and sun textures.
Why is everything dark/bright?
This is likely caused by the difference in monitor settings between you and I. Just adjust your in game brightness level a little to a level that you are comfortable with.
Why is fog not rendering properly?
This is sometimes caused by SSAO which is enabled by default. You can either disable SSAO (see the EFFECTS section for instructions on how) or try refreshing the render by opening up your map and then exiting.
Why is water transparent?
This is also sometimes caused by SSAO. You will either have to disable SSAO or live with it.
I don\'t have great performance.
ENB can be very taxing on an average system, especially with alot of effects applied. If you have a GPU with limited VRAM, and tons of large texture mods installed, this can cause performance issues.
Try enabling the FPS limiter in game by pressing the Home key. This can make the game smoother at the cost of slightly increased loading times.
Failing that try disabling some of the effects. Depth of Field & SSAO can have a taxing performance cost with ENB. So try disabling them if you find the performance just isn\'t enough.
You can also try using a Texture Optimizer to improve your performance. This will compress your textures to manageable sizes for your RAM to load in to decrease stuttering.
It\'s also worth noting that no ENB can ever be one hundred percent perfect for visual quality & performance (until it is optimised by it\'s developer) without alot of quality resources being cutback. What\'s good for one person may not neccessarily be good for someone else. This is the case with every ENB, even those geared towards high performance.
How can I alter a setting I dislike?
To alter settings in enbseries.ini you can change them in real time in-game by pressing Shift+Enter to bring up the ENB GUI. Make sure you save your changes if you want to keep them. If you wish to discard your changes just exit the GUI (Shift+Enter) and then press Backspace to reload the profile.
For all other file edits use notepad. You will have to Alt+Tab in and out but you will see most changes in real time.
If you wish to edit the ENB more to your personal taste then I reccommend checking out the Guide to ENB Series mods. If that doesn\'t answer your question then feel free to ask me on the comments section and I\'ll try my best to help.
Is there an in game FPS counter?
Yes. If you wish to enable the ENB FPS Counter, press * on your number pad.
How can I take a screenshot with all the effects applied?
If you wish to take a screenshot, press Insert. This will ensure the screenshot is taken with all effects applied.
Is there any way to disable the ENB in game?
If you wish to disable the ENB, press Shift+F12.
CREDITS
Unreal Warfare (Tweaker and compiler of Unreal Cinema, custom Raindrops, custom Sunsprite)
Boris Vorontsov (ENB Series)
HeliosDoubleSix (HD6 Shader code)
Matso (Sun Textures, original Depth of Field code)
IndigoNeko (Active Film Grain, original work that DNI is based on)
Confidence Man (Water Texture)
Kalicola (Palette)
JawZ (DNI)
gp65cj04 & Kyokushinoyama (Tilt Shift DoF)
Mindflux (Particle Patch)
Tarmicle (Donation)
Also a big thankyou to everyone else who has supported my work. Without your support, and sometimes a push in the right direction to pick myself back up this mod would never of have existed.
If you are not on this list but think you should be please let me know.
Thankyou.
RECCOMMENDED MODS
Candlelight Toggle by Modiinn
Optimizer Textures by Adpipino
Enhanced Third Person Camera by keegars
Enhanced Lights and FX by anamorfus
DOWNLOAD
Unreal Cinema is an ENB configuration designed to give a cinematic and immersive experience within The Elder Scrolls V: Skyrim. Requires 0.155 Binary.
This profile supports AMD setups. All files are configured using an AMD 965BE @4ghz, 8gb RAM, & XFX R7950 BE / XFX HD6870. It also supports Enhanced Lights and FX. Also included within this profile is Mindflux\'s Skyrim Particle Patch for ENB.
All author screenshots were taken using Unreal Cinema however please be aware that screenshots may vary by ENB profile version as the configuration is improved and may not represent the work in it\'s current form. If you upload user images please note the version used in the image title.
INSTALLATION
To use this configuration you will need to download the ENB 0.155 binary and install into your Skyrim Directory.
Backup your saves and any d3d9.dll files in your Skyrim directory.
Remove any previous ENB/FXAA and Realistic Lighting files to avoid confliction.
Open the Unreal Cinema ENB folder and extract the profile into your Skyrim directory. Overwrite if prompted.
Install reccommended Data Files. You should be able to install / uninstall via NMM for ease of use.
Navigate to My Documents/Games/Skyrim and set
bFloatPointRenderTarget=1
bEnableFileSelection=1
bDoDepthOfField=0
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
in skyrimprefs.ini.
If you are using Parallax set FixParallaxBugs=True in enbseries.ini (enabled by default).
Disable hardware Anti Aliasing and Anisotopic FIltering settings on your graphics card control centre. This will be handled by the ENB profile.
Launch The Elder Scrolls V: Skyrim.
If you play in third person exclusively then I highly reccommend editing your character position using Enhanced Third Person Camera so that your character is a little to the left of the crosshair for optimal experience with the Tilt Shift Depth of Field.
Reccommened settings for Enhanced Third Person Camera are:
X Position= 35 (50 for Bow and Crossbow)
Z Position= -10
You can also modify your third person camera by adding the following tweak into your skyrim.ini. If the [CAMERA] section is not already there then create it. Tweak the camera to your liking, just make sure your character is off to one side of the crosshair so that the Tilt Shift Depth of Field is only active beyond where your crosshair is pointing, rather than constantly active due to the centred position of the players character.
[Camera]
fOverShoulderPosZ=0.0
fOverShoulderPosX=0.0
fOverShoulderCombatPosZ=0.0
fOverShoulderCombatPosX=0.0
You can also try one of the other tweaks offered by some other players like:
Improved TPP View
Skyrim Static Camera Mod
I reccommend using Archer tweaked versions.
Enjoy.
Should you be unfamiliar with ENB installation there is an installation guide in the downloads section.
PLEASE READ THE NEXT TWO SECTIONS BEFORE ASKING QUESTIONS IN THE COMMENTS SECTION.
EFFECTS, DUNGEONS, & NIGHTS
SSAO
To disable SSAO, open enbseries.ini and set:
EnableAmbientOcclusion=False
and:
UseIndirectLighting=False.
To re-enable SSAO, open enbseries.ini and set:
EnableAmbientOcclusion=True
and:
UseIndirectLighting=true.
Enabling or disabling SSAO will have an impact on performance. This will require a restart before changes take effect.
Depth of Field
To disable Depth of Field open the ENB GUI by pressing Shift+Enter, uncheck Depth of Field, and then click on Save Configuration at the top of the GUI.
To enable Depth of Field open the ENB GUI by pressing Shift+Enter, check Depth of Field, and then click on Save Configuration at the top of the GUI.
Enabling or disabling Depth of Field will have an impact on performance.
Vignettes
To disable Letterbox Vignette (black bars top and bottom of screen) open enbeffect.fx and set:
//#define LETTERBOX_VIGNETTE.
To re-enable Letterbox Vignette open enb.effect.fx and set:
#define LETTERBOX_VIGNETTE.
To enable Round Vignette (darkened corners) open enbeffect.fx and set:
#define ROUND_VIGNETTE.
To disable Round Vignette open enbeffect.fx and set
//#define ROUND_VIGNETTE.
You should only have one vignette enabled at any one time, so make sure that if you use one you disable the other.
Sepia Tone
To disable Sepia Tone open enb.effect.fx and set:
//#define SEPIATONE.
To re-enable Sepia Tone open enb.effect.fx and set:
#define SEPIATONE.
Film Grain
To disable Film Grain open enbeffect.fx and set:
//#define ENABLE_GRAIN
To re-enable Film Grain open enbeffect.fx and set:
#define ENABLE_GRAIN
Sun Rays
To disable Sun Rays open the ENB GUI by pressing Shift+Enter, uncheck Sun Rays, and then click on Save Configuration at the top of the GUI.
To enable Sun Rays open the ENB GUI by pressing Shift+Enter, check Sun Rays, and then click on Save Configuration at the top of the GUI.
Detailed Shadows
To disable Detailed Shadows open the ENB GUI by pressing Shift+Enter, uncheck Detailed Shadows, and then click on Save Configuration at the top of the GUI.
To enable Detailed Shadows open the ENB GUI by pressing Shift+Enter, check Detailed Shadows, and then click on Save Configuration at the top of the GUI.
You can also edit the [SHADOW] section as you see fit. Settings to edit are as follows:
[SHADOW]
ShadowCastersFix=true / false
ShadowQualityFix=true / false
DetailedShadowQuality=2 (lower is higher)
UseBilateralShadowFilter=true / false
These are set to true by default.
Rain
The latest version of ENB now includes adjustable Rain as a feature.
To disable Rain open the ENB GUI by pressing Shift+Enter, uncheck Rain, and then click on Save Configuration at the top of the GUI.
To enable Anti Aliasing open the ENB GUI by pressing Shift+Enter, check Rain, and then click on Save Configuration at the top of the GUI.
Anti Aliasing
To disable Anti Aliasing open the ENB GUI by pressing Shift+Enter, uncheck Anti Aliasing, and then click on Save Configuration at the top of the GUI.
To enable Anti Aliasing open the ENB GUI by pressing Shift+Enter, check Anti Aliasing, and then click on Save Configuration at the top of the GUI.
Either enable ENB AA or use SMAA/FXAA Injector AA (ENB AA and Injector AA can be used together). Hardware AA will cause effects not to render so should always be disabled with this configuration.
F.A.Q
Will this overwrite any other mods?
There may be textures included that will overwrite textures already installed. I normally keep these to water and sun textures.
Why is everything dark/bright?
This is likely caused by the difference in monitor settings between you and I. Just adjust your in game brightness level a little to a level that you are comfortable with.
Why is fog not rendering properly?
This is sometimes caused by SSAO which is enabled by default. You can either disable SSAO (see the EFFECTS section for instructions on how) or try refreshing the render by opening up your map and then exiting.
Why is water transparent?
This is also sometimes caused by SSAO. You will either have to disable SSAO or live with it.
I don\'t have great performance.
ENB can be very taxing on an average system, especially with alot of effects applied. If you have a GPU with limited VRAM, and tons of large texture mods installed, this can cause performance issues.
Try enabling the FPS limiter in game by pressing the Home key. This can make the game smoother at the cost of slightly increased loading times.
Failing that try disabling some of the effects. Depth of Field & SSAO can have a taxing performance cost with ENB. So try disabling them if you find the performance just isn\'t enough.
You can also try using a Texture Optimizer to improve your performance. This will compress your textures to manageable sizes for your RAM to load in to decrease stuttering.
It\'s also worth noting that no ENB can ever be one hundred percent perfect for visual quality & performance (until it is optimised by it\'s developer) without alot of quality resources being cutback. What\'s good for one person may not neccessarily be good for someone else. This is the case with every ENB, even those geared towards high performance.
How can I alter a setting I dislike?
To alter settings in enbseries.ini you can change them in real time in-game by pressing Shift+Enter to bring up the ENB GUI. Make sure you save your changes if you want to keep them. If you wish to discard your changes just exit the GUI (Shift+Enter) and then press Backspace to reload the profile.
For all other file edits use notepad. You will have to Alt+Tab in and out but you will see most changes in real time.
If you wish to edit the ENB more to your personal taste then I reccommend checking out the Guide to ENB Series mods. If that doesn\'t answer your question then feel free to ask me on the comments section and I\'ll try my best to help.
Is there an in game FPS counter?
Yes. If you wish to enable the ENB FPS Counter, press * on your number pad.
How can I take a screenshot with all the effects applied?
If you wish to take a screenshot, press Insert. This will ensure the screenshot is taken with all effects applied.
Is there any way to disable the ENB in game?
If you wish to disable the ENB, press Shift+F12.
CREDITS
Unreal Warfare (Tweaker and compiler of Unreal Cinema, custom Raindrops, custom Sunsprite)
Boris Vorontsov (ENB Series)
HeliosDoubleSix (HD6 Shader code)
Matso (Sun Textures, original Depth of Field code)
IndigoNeko (Active Film Grain, original work that DNI is based on)
Confidence Man (Water Texture)
Kalicola (Palette)
JawZ (DNI)
gp65cj04 & Kyokushinoyama (Tilt Shift DoF)
Mindflux (Particle Patch)
Tarmicle (Donation)
Also a big thankyou to everyone else who has supported my work. Without your support, and sometimes a push in the right direction to pick myself back up this mod would never of have existed.
If you are not on this list but think you should be please let me know.
Thankyou.
RECCOMMENDED MODS
Candlelight Toggle by Modiinn
Optimizer Textures by Adpipino
Enhanced Third Person Camera by keegars
Enhanced Lights and FX by anamorfus
DOWNLOAD