Playable Enb-Preset 1.0 for Skyrim 1.6 with Enb 0.114beta
Posted: 24 Jul 2012, 14:20
Hi anybody,
as some may have recognized, I joined this board some months ago, asked a lot of (stupid) questions about this (Boris) great mod.
I tried to learned as much, as I could, a lot by trail and error. I got some nice hints and tips here from some of you.
And now I have finished...no, this isn't really finished, but I thinks its good enough to be released for the first time:
My playable Preset.
The name is what it's menat to be:
I tried to create a Preset not for screenshots or downsampling, but for gaming.
And as my PC isn't the best anymore, I tried to get a good mixture between best visuals and performance.
I tried to make dungeons and nights dark enough, to make torches useful, but bright enough, so that their are not necassarily needed.
I took a look into the files of Stakado (realistic), HD6 (for brightness/darkness control of night in game) and Matso (depth of field).
I combinated their different .fx files to get a look I like and modified the enbseries.ini only.
Download ENB 0.114beta for Skyrim and overwrite some files with the one found in the attached zip.
I really want to know, what's your opinion about it. What should I improve?
The results can be seen here: (I tried to capture all daytimes at riverwood)
as some may have recognized, I joined this board some months ago, asked a lot of (stupid) questions about this (Boris) great mod.
I tried to learned as much, as I could, a lot by trail and error. I got some nice hints and tips here from some of you.
And now I have finished...no, this isn't really finished, but I thinks its good enough to be released for the first time:
My playable Preset.
The name is what it's menat to be:
I tried to create a Preset not for screenshots or downsampling, but for gaming.
And as my PC isn't the best anymore, I tried to get a good mixture between best visuals and performance.
I tried to make dungeons and nights dark enough, to make torches useful, but bright enough, so that their are not necassarily needed.
I took a look into the files of Stakado (realistic), HD6 (for brightness/darkness control of night in game) and Matso (depth of field).
I combinated their different .fx files to get a look I like and modified the enbseries.ini only.
Download ENB 0.114beta for Skyrim and overwrite some files with the one found in the attached zip.
I really want to know, what's your opinion about it. What should I improve?
The results can be seen here: (I tried to capture all daytimes at riverwood)