Hi all!
I am surprised to see that the physx NVIDIA flex flux for water simulation which at 9 years old now that supports directx11, has not invited itself on skyrim AE...
@Boris, can skyrim AE's dx11 engine use these libraries? Have there been any tests with the flex fluid?
For those who want to know what it is all about: https://github.com/NVIDIAGameWorks/FleX
NVIDIA FLEX FLUID supported by Skyrim AE engine?
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: NVIDIA FLEX FLUID supported by Skyrim AE engine?
Well, that's physics, not graphics, so need skse coding.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7