TES Skyrim

post screenshots of enbseries
  • Author
  • Message
Offline
Posts: 73
Joined: 14 May 2012, 22:01

Re: TES Skyrim

Grim Gem ENB v1b is released :):
http://skyrim.nexusmods.com/mods/20798/

Image

Image

Image

Image

Image

Image

Image
_________________
Paleshine ENB
http://skyrim.nexusmods.com/mods/31852/

A_H
Offline
Posts: 5
Joined: 03 Jul 2012, 18:56

Re: TES Skyrim

My current shots with many mods, which ENB enhances for good visuals.
I like what ENB does with Shadows.

Image

Image

Image

Image

Image

Image

Offline
*master*
Posts: 116
Joined: 13 Apr 2012, 19:27

Re: TES Skyrim

Awesome shots! I need to work on my camera skills :S

Image

Image

A_H
Offline
Posts: 5
Joined: 03 Jul 2012, 18:56

Re: TES Skyrim

More shots (After this post, I think I just post only very very interesting shots I encounter...other wise I'd just post up gizzilion shots of Skyrim)

Image

Image

Image

Image

Offline
*blah-blah-blah maniac*
Posts: 504
Joined: 31 Dec 2011, 19:42

Re: TES Skyrim

Image

Image

Image

Image
_________________
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 1938
Joined: 05 Mar 2012, 02:08

Re: TES Skyrim

Confidence-Man/Mindflux: It's not as easy as you would think to change the weather's. The clear days are different, not only that they have different cloud layers. But they also have different imagespaces (or something like that) and those controls the brightness, contrast, saturation, eye-adaptation etc.

For a comparison example try these weathers, and you'll see what I mean;

SkyrimClear_A - 10e1f2

SkyrimClearCO_A - 10e1e8

And that's good, but also a bad thing at the same time. Good for making the weather more unique and varied. Bad because it will take much more "trial & error" runs to add the new "light coloring".

I know this because I'm currently adapting Boris weather template, to the rest of the weather types. I have added the "light coloring" Boris used to all the Skyrimclear weather's, but haven't fine tuned them for any of the weather types yet.


A couple pics from latest "trial & error" run

Haven't changed any settings in any of the ENB files!

ENB Weather Off
Image

ENB Weather On
Image



ENB Weather Off
Image

ENB Weather On
Image



Here I have merged ENB weather with 747823 Mod Resource - Color-accurate Weather. Some of the effects where quite nice, though the removal of "Fog near" and the intense sky at sunrise/sunset was not so nice though.

But I didn't change the settings Boris added!


Default ENB Weather
Image

Merged ENB Weather
Image


Default ENB Weather
Image


Merged ENB Weather
Image
Last edited by --JawZ-- on 22 Jul 2012, 22:05, edited 1 time in total.

Offline
*blah-blah-blah maniac*
Posts: 552
Joined: 11 Apr 2012, 03:24

Re: TES Skyrim

[quote="--JawZ--"]Confidence-Man/Mindflux: It's not as easy as you would think to change the weather's. The clear days are different, not only that they have different cloud layers. But they also have different imagespaces (or something like that) and those controls the brightness, contrast, saturation, eye-adaptation etc.

For a comparison example try these weathers, and you'll see what I mean;

SkyrimClear_A - 10e1f2

SkyrimClearCO_A - 10e1e8

And that's good, but also a bad thing at the same time. Good for making the weather more unique and varied. Bad because it will take much more "trial & error" runs to add the new "light coloring".

I know this because I'm currently adapting Boris weather template, to the rest of the weather types. I have added the "light coloring" Boris used to all the Skyrimclear weather's, but haven't fine tuned them for any of the weather types yet.


A couple pics from latest "trial & error" run

Haven't changed any settings in any of the ENB files!

Here I have merged ENB weather with 747823 Mod Resource - Color-accurate Weather. Some of the effects where quite nice, though the removal of "Fog near" and the intense sky at sunrise/sunset was not so nice though.

But I didn't change the settings Boris added!]


@ --JawZ--

When you are done with this, could you PLEASE please post and upload link?
_________________
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz

Offline
User avatar
*blah-blah-blah maniac*
Posts: 1938
Joined: 05 Mar 2012, 02:08

Re: TES Skyrim

Nah i'm gonna keep it for myself... just joking :P


Yeah will do, I will upload a WIP file in a couple of minutes. Where I've only changed the weather's to Boris template values. Then I'm going to "get a feel" for how the weather is. And change it accordingly ;)

Offline
User avatar
*blah-blah-blah maniac*
Posts: 3137
Joined: 27 Jan 2012, 13:42

Re: TES Skyrim

@JawZ: Sure there's a lot of variation in the vanilla weather templates, but I think it would be a good idea to keep the tints (from fog and ambient light) for all of the same daytime (across day/dusk/dawn/night) templates at minimum at least for now to make sure the overhaul is as neutral as possible. Likewise, I think it would be reasonable to keep the stuff in the imagespace cinematic controls (contrast, saturation, tint) the same all over. Note that if you're not using original game colour correction all the cinamatic controls are bypassed.

Looks good so far!
Last edited by mindflux on 22 Jul 2012, 22:06, edited 1 time in total.

Offline
*blah-blah-blah maniac*
Posts: 552
Joined: 11 Apr 2012, 03:24

Re: TES Skyrim

Thank you so much!
_________________
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
Post Reply