In time, I'm always twaking it.Oyama wrote:MonkeyDot
I want to give a try to your setup
Agreed on Dragonborn lighting, crazily weird and awful in some places....
TES Skyrim
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Re: TES Skyrim
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ENB: http://www.mediafire.com/download.php?nwej2xco87v66ib
Minus Profile: http://monkeydot.minus.com/uploads
ENB: http://www.mediafire.com/download.php?nwej2xco87v66ib
Minus Profile: http://monkeydot.minus.com/uploads
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Re: TES Skyrim
MonkeyDot
NP, take full time
ConfidenceMan
Mind blowing
NP, take full time
ConfidenceMan
Mind blowing
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
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Re: TES Skyrim
I need to adjust my SweetFX settings some. The HDR is still making the scenes too dark.
ENB
ENB with SweetFX
ENB
ENB with SweetFX
ENB
ENB with SweetFX
ENB
ENB with SweetFX
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Re: TES Skyrim
Confidence-Man
If your config manages to one day look this great under all circumstances... it can have my babies. That is incredible. The shot with the Orc, those shadows behind here, the detail visible. Totally fantastic.
If your config manages to one day look this great under all circumstances... it can have my babies. That is incredible. The shot with the Orc, those shadows behind here, the detail visible. Totally fantastic.
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Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.
Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit
Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.
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Re: TES Skyrim
Alright, I've uploaded my setup: http://www.mediafire.com/download.php?nwej2xco87v66ib (link also in signature)
Some screens (some of them are from before I tweaked a bit)
Some screens (some of them are from before I tweaked a bit)
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Minus Profile: http://monkeydot.minus.com/uploads
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Re: TES Skyrim
Hey, I just saw this. Thanks Unreal Warfare I'll take a look. I assume you mean your files on your nexus page?@Far: if you want Noise independant of Depth of Field then use either a effect.txt file (I have one setup on my file page for download) or use one of JawZ DNI effect.fxfiles that adds it in the effect.fx (which can be static or active).
If you look at my files you'll see how I have set it up, both old way and new. If you need further help then shoot me a PM.
@Rubba-De-Flubba - (Hope I said your name right) I tried your grass and I liked it, however I'm currently having issues with my gaming setup after upgrading my video cards this last weekend so I don't have any decent screenshots. Keep up the good work though. I will give them a real look once I get my game back up to par.
A word to the wise... "If it ain't broke, don't fix it"!
and...
FUCK YOU EVGA!!! Learn to make a GOD DAMN VIDEO CARD!!!
EDIT - Thanks to jim2point0 I can breath easy knowing I didn't waste tons of $ on new video cards. He was kind enough to offer up his downsample timings for 2160p. Surprised I have to run 2160p at a lower pixel clock on my gtx680 than my gtx580, but it's not a real noticeable difference. Still though... FUCK YOU EVGA!! I will never purchase your products again!
Last edited by far327 on 13 Feb 2013, 17:13, edited 1 time in total.
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Re: TES Skyrim
Thanks! I was merely thinking of just getting the filesize on the grass down a bit, probably choosing a different option in Photoshop than 32.32.32.32f ABGR 128 bpp | floating point for it. Though, I can't really play Skyrim right now. I finally broke the camel's back with texture mods and stuff, so I may have to reinstall the game. Fun!
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Re: TES Skyrim
kalicola, thanks
maload, you can try to remove '//' from this line
// #define HD6_BLOOM_DEBLUEIFY
if you scroll down there should be something like this
#ifdef HD6_BLOOM_DEBLUEIFY
//New saturation to be // 0 being no color
//float3 nsat=float3(1,0.74,0.64); // perfect-ish - removes blue and green from fog and outdoors, makes dwarven ruins very white though
//float3 nsat=float3(1,0.80,0.74); // Touch greener
...........
Try to remove comment from one of the //float3 nsat=......, or set nsat variable value to something like
float3 nsat=float3(1,1,0);
Confidence-Man, very very nice
maload, you can try to remove '//' from this line
// #define HD6_BLOOM_DEBLUEIFY
if you scroll down there should be something like this
#ifdef HD6_BLOOM_DEBLUEIFY
//New saturation to be // 0 being no color
//float3 nsat=float3(1,0.74,0.64); // perfect-ish - removes blue and green from fog and outdoors, makes dwarven ruins very white though
//float3 nsat=float3(1,0.80,0.74); // Touch greener
...........
Try to remove comment from one of the //float3 nsat=......, or set nsat variable value to something like
float3 nsat=float3(1,1,0);
Confidence-Man, very very nice
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Re: TES Skyrim
Confidence man: Looks amazing!
Joey4: I like your brighter nights
Propa: Looks really good! Nice colors
Here's a few from my Beta 105
Joey4: I like your brighter nights
Propa: Looks really good! Nice colors
Here's a few from my Beta 105
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel