TES Skyrim

post screenshots of enbseries
  • Author
  • Message
Offline
*master*
Posts: 177
Joined: 05 Jan 2012, 19:06

Re: TES Skyrim

Panimala its the fire intensity settings - works out that daytime fire settings affect this, Confidence-man included a fix for this in his latest config ( Thanks Confidence-Man :P )

Offline
Posts: 6
Joined: 01 Mar 2012, 11:33

Re: TES Skyrim

EvoFq3o0 wrote:Panimala its the fire intensity settings - works out that daytime fire settings affect this, Confidence-man included a fix for this in his latest config ( Thanks Confidence-Man :P )
Thanks! Water looks much better during night time now.
Image

Offline
*master*
Posts: 164
Joined: 26 Feb 2012, 21:09

Re: TES Skyrim

@Dorak

The last image was just a quick concept I hashed out by tweaking what I've posted to the Nexus. I also eliminated the outdoor fog using the console with "setfog 0,0" to give it that crisp look you see in Battlefield 3. Unfortunately, however, eliminating fog completely makes distant land look awful, which is why I leave the vanilla settings intact in my other screens.

@EvoFq3o0

Lightsprite affects the intensity of FX class objects, such as the glow effect you'd put around a candle or brazier.

Here are some images from my 1.41 config using console manipulation of the fog offset. If you hit the sweet-spot for the ranges, you can get some great contrast.

Image

Image

Image

Image

Image

Image

Image

Image
_________________
TV_ENB

i5-2500k 4.3 Ghz, GTX 580 1.5 GB, 8gb RAM

Offline
Posts: 25
Joined: 03 Mar 2012, 11:13

Re: TES Skyrim

Bringing some action, as requested =)
Image
Image
Image

***
Image

Gimme fuel, gimme fire, gimme that which I desire!
Yeah! =)
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 665
Joined: 30 Dec 2011, 13:18

Re: TES Skyrim

Trillville: holy mother of jesus that looks nice! Ship it :-)
_________________
Ronnie Stormly Ree
Animator on Hitman 2016

My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel

Offline
*master*
Posts: 205
Joined: 27 Jan 2012, 21:46

Re: TES Skyrim

WOOOOOOooooSH

Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 725
Joined: 30 Dec 2011, 22:39

Re: TES Skyrim

@Thrillville - Looks exceptional! Is that the game with fog at 0.0 ?
_________________
Image
Image
My pics on Flickr

Offline
*master*
Posts: 164
Joined: 26 Feb 2012, 21:09

Re: TES Skyrim

@far327

If only it were that easy. Sometimes it requires console adjustment based on different region, but for the daytime screens I think I used 1500, 30000 and for the Helgen Attack weather I used something like 5000, 50000
_________________
TV_ENB

i5-2500k 4.3 Ghz, GTX 580 1.5 GB, 8gb RAM

Offline
Posts: 42
Joined: 15 Feb 2012, 04:33

Re: TES Skyrim

@trillville - wow those new screens look amazing! you have a great knack for taking screenshots and by the sounds of things put a lot of work into it.

@fedorzz - looking really good! your nights are some of the best I have seen.

@dorak - wow those screens are looking wonderful, really subtle colouring, it reminds me a lot of superl3's config (if you are using that then I will feel a bit sheepish) but I feel like you have the more muted tones compared to his config.

@everyone, is there any good console commands to know for taking screens other than TFC 2, sucsm and tm obviously. I am curious to know what other people use.

Offline
*master*
Posts: 164
Joined: 26 Feb 2012, 21:09

Re: TES Skyrim

@dorianGREY326

Try "sgtm," which modifies the global time scale; useful for capturing the specific frame of an animation sequence.
_________________
TV_ENB

i5-2500k 4.3 Ghz, GTX 580 1.5 GB, 8gb RAM
Post Reply