SSS Nazi
TES Skyrim
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- *blah-blah-blah maniac*
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Re: TES Skyrim
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: TES Skyrim
@Unreal: Oh, I'll have to experiment with adaptation then. I've just disabled it this entire time, or at least I've tried to. In actuality, a very small amount of adaptation seems to kick in even though min/max values are the same in enbeffect.fx, vanilla adaptation/color correction is turned off, and adaptation is disabled in enbseries.ini.
@Boris: Is that improved subsurface scattering? If so, I think it will be used much more often. Edit: Looks gorgeous. Any chance you could fix skylighting viewing angles as well?
@far237: Welcome back and congrats!
@Boris: Is that improved subsurface scattering? If so, I think it will be used much more often. Edit: Looks gorgeous. Any chance you could fix skylighting viewing angles as well?
@far237: Welcome back and congrats!
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- *blah-blah-blah maniac*
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Re: TES Skyrim
That skin looks great. Damn.
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NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.
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- *sensei*
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- Location: Florida
Re: TES Skyrim
far327 - Congratulations
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- *blah-blah-blah maniac*
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Re: TES Skyrim
@Unreal
The adaption is really a problem, especially with a HMD users would get blended heavily directly into their eyes
You should also try to reduce the noise level look @ Ohkays results
The adaption is really a problem, especially with a HMD users would get blended heavily directly into their eyes
You should also try to reduce the noise level look @ Ohkays results
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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- *blah-blah-blah maniac*
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Re: TES Skyrim
New Subsurface Scattering is nice so far.
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Unreal Cinema ENB
ENB Binary Archive
Intel i5 3570k @4.4ghz, 8gb Corsair Vengeance @1667hz, MSI Twin Frozr III R7950 BE @1.2ghz
Unreal Cinema ENB
ENB Binary Archive
Intel i5 3570k @4.4ghz, 8gb Corsair Vengeance @1667hz, MSI Twin Frozr III R7950 BE @1.2ghz
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- *sensei*
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Re: TES Skyrim
Wow, some awesome shots and configs guys! Makes these look somewhat underwhelming.
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- *sensei*
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Re: TES Skyrim
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Re: TES Skyrim
[/quote]CruNcher wrote: Nice results,looks pretty solid only some SSAO Noise
Which Armor is this and what is your render time on what for a GPU ?
Thanks for the reply CruNcher. The armor (if you are referring to the one in the skeleton pic) is an edit of Geralt's armor from the Witcher called Raven armor. I believe it originally came in the "The Witcher 2 models" mod, but I also have "Raven Armor Retextured" installed which gives it a better look imo.
As for my GPU, I have a Radeon 7870 2gb. Nothing too impressive, but I get around 30-40 FPS with the visuals in the screenshots. For someone who has played consoled my whole life, that still feels pretty damned smooth:)
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Re: TES Skyrim
Great shots everyone! It still amazes me how different one game can look simply by modifying ENB settings. Heres a couple more of mine:
The ultimate warrior:
or not......
The ultimate warrior:
or not......