Can you tell me, from which mod is this table texture?OhKay wrote:
TES Skyrim
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Re: TES Skyrim
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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Re: TES Skyrim
That's from Static Mesh Improvement Mod.
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NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.
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Re: TES Skyrim
Highlight (untweaked) results, still with the dof bug i know
Final composting stage result (no detail shadows)
Final composting stage result (no detail shadows)
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Re: TES Skyrim
OhKay, Kaffer and Lifeshield, nice images. And all others too of course.
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Re: TES Skyrim
OhKay
Yeah, I change things after awhile and try something new. All styles of course are not for everyone, we all have our preferences
I get inspired by lots of different styles posted here, even yours Also it seems that I enjoy tweaking and setting up screenshots more than I do in actually playing the game anymore
Yeah, I change things after awhile and try something new. All styles of course are not for everyone, we all have our preferences
I get inspired by lots of different styles posted here, even yours Also it seems that I enjoy tweaking and setting up screenshots more than I do in actually playing the game anymore
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Re: TES Skyrim
Nice shots symphonic. Do you happen to know what your DOF settings are, or are they pulled from an enb preset? I've been trying to tweak mine to achieve a similar effect to what you have in the screenshot above, but no luck. What I'd like to do is have the DOF blur begin a ways out........say 200 meters. That way only the distant terrain has the blur effect to hide the flaws in the LOD. I can't seem to get it right by tweaking the DOF parameters in enbeffectprepass. I know it has to do with the following settings, but I'm pulling my hair out tweaking these to no avail. Any ideas? Here are the files I have been editing:symphonicjohn wrote:OhKay
Yeah, I change things after awhile and try something new. All styles of course are not for everyone, we all have our preferences
I get inspired by lots of different styles posted here, even yours Also it seems that I enjoy tweaking and setting up screenshots more than I do in actually playing the game anymore
float fFocusBias = 0.001;
float fDofCutoff = 0.25;
float fDofBias = .015;
float fBlurScale = 0.002;
float fBlurCutoff = 0.1;
I'd really curious what values you are using for these because your dof looks perfect.
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Re: TES Skyrim
Arghh Lost these results in a CTD
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Re: TES Skyrim
New tweaks... Lots of bloom, blueish tint and alot saturated. :3 The high amount of bloom is showing it's drawback in the first pic. The top letterbox is blurry... But who cares.
Also using round vignette from Boris to frame pics better. Or something lol.
Also using round vignette from Boris to frame pics better. Or something lol.
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My music project, Akira Project, website at Sound Cloud
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Re: TES Skyrim
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop