TES Skyrim
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Re: TES Skyrim
@happyken and far327: Great to see you guys posting again.
Made some changes to my enbeffect.fx and had to redo everything again. I think I've gotten the image quality to where I want it to be more or less.
Made some changes to my enbeffect.fx and had to redo everything again. I think I've gotten the image quality to where I want it to be more or less.
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Re: TES Skyrim
Textures are vanilla, For lush: "Ultimate Lush" if I remember correctly.brutalscream wrote:Hey Opethfeldt, what textures for trees do you use?
Greets
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Opethfeldt ENB v7
Opethfeldt ENB v7
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Re: TES Skyrim
That looks great Opeth. It'd be neat if we could use animated gifs for the lensmask and have different ones for different weathers. Then we could have animated droplets on the lens when it rains.
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NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.
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Re: TES Skyrim
Plywood wrote:While this isn't specifically a Skyrim screenshot, I wanted to show an interesting outcome from messing around in Photoshop, I decided to run an old nature Skyrim screenshot I'd taken a few months ago through an Edge Enhancer plugin named Topaz, this was the result:
Speaking of which I ran Topaz Simplify on one of my skyrim videos I did a while ago.
http://www.youtube.com/watch?v=7FfGNw1UCI8
Came out ok, did it in original framerate rather that cutting it down to animation level.
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Re: TES Skyrim
Plywood wrote:While this isn't specifically a Skyrim screenshot, I wanted to show an interesting outcome from messing around in Photoshop, I decided to run an old nature Skyrim screenshot I'd taken a few months ago through an Edge Enhancer plugin named Topaz, this was the result:
Looks fantastic!
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Re: TES Skyrim
totally immersion braking in first person but yeah it looks great opeth very well done, somehow i also get the feeling that cloudy weathers are much easier to get under controll lighting wise then for example skyrim clear weathersConfidence-Man wrote:That looks great Opeth. It'd be neat if we could use animated gifs for the lensmask and have different ones for different weathers. Then we could have animated droplets on the lens when it rains.
@pastrana
she looks great
@bsnake
as well though she could need some more deep layer
fractal magic, someone advanced in shaders could do this with ENB in Realtime maybe not Realtime @ all but liveevok99 wrote:Plywood wrote:While this isn't specifically a Skyrim screenshot, I wanted to show an interesting outcome from messing around in Photoshop, I decided to run an old nature Skyrim screenshot I'd taken a few months ago through an Edge Enhancer plugin named Topaz, this was the result:
Looks fantastic!
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85% of graphics research is about who can finally make Sponza look good.
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Re: TES Skyrim
pastrana & BSnake
WOW!!! Your ENB Preset looks so NiiiiiCE!!!! Good Job dude!!
Some of my own preset...
WOW!!! Your ENB Preset looks so NiiiiiCE!!!! Good Job dude!!
Some of my own preset...
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Re: TES Skyrim
Some light Detail Consistency test result of my Render Style based on opethfelds awesome light work but i go a slightly different visual path
im pretty happy so far also with the SSAO issues they are currently only very faintly visible depending on the light stage (still tweaking)
im pretty happy so far also with the SSAO issues they are currently only very faintly visible depending on the light stage (still tweaking)
Last edited by CruNcher on 06 Oct 2013, 07:58, edited 6 times in total.
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard