TES Skyrim

post screenshots of enbseries
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Posts: 11
Joined: 15 Jan 2014, 18:14

Re: TES Skyrim

@pastrana Thanks for the desktop. That first shot of your character is stunning and natural. Superb work!

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Joined: 02 Feb 2014, 13:06

Re: TES Skyrim

@pastrana, she's beautiful! : D

@Oyama, Tu gère trop les screenshot! ;)

I test "Post-Process Effects" of ZeroKing

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Re: TES Skyrim

jrista
Aw, I didn't get an invite! I've been in the last couple beta tests. It's actually really good considering it's an MMO. I actually really want it!

Everyone
I'd single some folks out, but everyone's screenshots are just :o Awesome job everyone!

My recent shots are no where near you guys!

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Edit: For some reason, the size won't upload right on these... ugh... I'm so switching away from Imageshack
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Re: TES Skyrim

Jafin16
Imageshack has added a new future that tells you to resize all pictures before you upload, look closely and you'll see it :)
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Re: TES Skyrim

pastrana
Your interior lightning looks really atmospheric! And nice character ;)

LucidAPs
I really like the sky and especially the intense, white clouds from your setup! The ALF in shot number six looks also really nice!

Yuril
Already wrote it on Nexus, but again; Really nice sharp look :) The second pic could be used as back cover for the game.

Jafin16
The second shot looks great if you ask me ;) .

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Re: TES Skyrim

@WoodsOfYpres, Thx! :D
What rock texture you used? there is nice for screenshot.

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Re: TES Skyrim

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Re: TES Skyrim

Here are some other shots from Natural Lighting and Atmospherics for ENB by Confidence-Man

Gotta love his work!!!


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Re: TES Skyrim

Confidence-Man wrote:
ENBSeries wrote:Confidence-Man
I can restore old code when sun is not drawed to ibl texture
Ah ok, I was wondering why that was happening. Will restoring it break anything else?
No, it's just a bit slower, because i mixed code of image based lighting and blurring of the sky for the mist, most of the computations are the same, except the sun applied together with sky in IBL.
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Re: TES Skyrim

@Boris
If it's a tad slower but more accurate, as you stated, then restoring the older code would be fine, I'd say :)

@all
Hot dang! This thread is getting more and more awesome by each post. Humbled to be here ;) ;)

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