Well those setting indeed made my gun clear, but it also removed any close-up dof like when looking at fences, people, cars etc. Any way to keep my my close up dof ( like mentioned before) and make my gun look clear? I tried tweaking with it myself, but could'nt get it to work. As for my ENB i really dont remember which one i'm using i think it was a mixture of SendeRukur's ENB and someone else's, but it may as well be just his ENB that i tweaked a little bit. After dozens of times of placing different ENB's and their combinations with the hope that one of them will work i really can't remember. But i can upload it for you.Can you post which enb you are using? Then i can look into it.
As for the weapon blur, try these settings in enbeffectprepass.fx:
You can play with these values to adjust the dof.Code: Select all
#define fFocusBias 0.18 #define fDofCutoff 0.95 #define fDofBias 0.4
http://www.sendspace.com/file/5b2z3x
Here it is, in all of it's yellow'y "glory".
I was also wondering if it was normal for items like those wooden crates and anything the players uses (binoculars, weapons, bolts...) to turn pitch black even in shades and buildings ( especially the ones that are barely dark at all). i'd really like to solve it, if someone could tell me the answer mabye i could actually start playing this game...
Here is some comparison pics ( how objects look in interiors with ENB and without)
P.S. A little off topic question - does anyone know how to keep the ability to loot corpses after autumn aurora patch 2.04?