Dragon's Dogma
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- Posts: 5
- Joined: 20 Jan 2016, 15:19
Re: Dragon's Dogma
If you are having long load times do what Boris suggested to me earlier. Open the ENB panel in the game and turn on the frame limiter. Worked perfectly for me.
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- *master*
- Posts: 248
- Joined: 18 Mar 2014, 14:42
Re: Dragon's Dogma
here is a link for beta
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- Posts: 1
- Joined: 21 Jan 2016, 14:35
Re: Dragon's Dogma
First of all, thx Ryuken for the beta.
I tryed it, but on my rig its not looking like your video. There is no DOF, those effects from the sun are not there, and its way to colorful and the saturation is way to high. It doesen't look smooth as in your video (don't know how to better discripe it). I try to make a screenshot when iam back home but before that, i try to reinstall, maybe that will help.
I tryed it, but on my rig its not looking like your video. There is no DOF, those effects from the sun are not there, and its way to colorful and the saturation is way to high. It doesen't look smooth as in your video (don't know how to better discripe it). I try to make a screenshot when iam back home but before that, i try to reinstall, maybe that will help.
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- Posts: 77
- Joined: 19 Jan 2016, 13:36
Re: Dragon's Dogma
I'm pretty new to this, but I'm using the default values but lowering the filtering quality and disabling complex ao/il. I've been trying to tweak my own settings, but interiors (what defines them) is problematic. On a more general note, I'm not sure what is defined as "good" ao insofar as how much to apply or not. Probably spending more time with this setting more than any other. I'm more of a vanilla guy anyways, just subtle tweaks.nattydread wrote:What are you guys using for AO mixing and AO, IL type? Is there anything written about it somewhere?
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i7-930 @3.8GHz/1.2V | GTX970@1430MHz/4001MHz | 16GB@1600MHz | ASUS PA249Q
Enhanced Vanilla ENB for Dragon's Dogma
SSAO SizeScale= Efficiency Calculator
i7-930 @3.8GHz/1.2V | GTX970@1430MHz/4001MHz | 16GB@1600MHz | ASUS PA249Q
Enhanced Vanilla ENB for Dragon's Dogma
SSAO SizeScale= Efficiency Calculator
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- Posts: 77
- Joined: 19 Jan 2016, 13:36
Re: Dragon's Dogma
I have a question for you guys. I noticed when you disable the palette, it washes out the image ever so slightly. I'm talking very little. I want to compensate for that, but not sure if I should go about that using vibrance or contrast. I can get the image I want using either one, but I want to hear from you guys which one you think makes more sense or if there is something I don't know (adverse effects, performance, etc.).
EDIT: Nm, going with the contrast.
EDIT: Nm, going with the contrast.
Last edited by wanderjahr on 21 Jan 2016, 17:48, edited 1 time in total.
_________________
i7-930 @3.8GHz/1.2V | GTX970@1430MHz/4001MHz | 16GB@1600MHz | ASUS PA249Q
Enhanced Vanilla ENB for Dragon's Dogma
SSAO SizeScale= Efficiency Calculator
i7-930 @3.8GHz/1.2V | GTX970@1430MHz/4001MHz | 16GB@1600MHz | ASUS PA249Q
Enhanced Vanilla ENB for Dragon's Dogma
SSAO SizeScale= Efficiency Calculator
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- Posts: 5
- Joined: 17 Jan 2016, 00:53
Re: Dragon's Dogma
Where is the link? :?:Ryuken wrote:
here is a link for beta
Anyway , thx for sharing
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- *blah-blah-blah maniac*
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- *master*
- Posts: 248
- Joined: 18 Mar 2014, 14:42
Re: Dragon's Dogma
CoolhandX wrote:First of all, thx Ryuken for the beta.
I tryed it, but on my rig its not looking like your video. There is no DOF, those effects from the sun are not there, and its way to colorful and the saturation is way to high. It doesen't look smooth as in your video (don't know how to better discripe it). I try to make a screenshot when iam back home but before that, i try to reinstall, maybe that will help.
DOF you can find on skyrim preset, and for effect/color check your time i start game at sunrise...
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- *blah-blah-blah maniac*
- Posts: 504
- Joined: 31 Dec 2011, 19:42
Re: Dragon's Dogma
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NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.
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- *sensei*
- Posts: 402
- Joined: 04 Jan 2012, 20:27
- Location: Russia, Vladimir