TES Skyrim SE

post screenshots of enbseries
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Re: TES Skyrim SE

So I take it that Bethesda is not going to fix the specular bug in SE. Is there any other way to fix it? It's beyond ridiculous that you have to face a character North to light the spec map.

I'm finding that with the latest binaries, I can now use values from my favorite Oldrim presets. This is Snapdragon "ported" to SE.

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Re: TES Skyrim SE

I cant fix specular, there are too many shaders to patch.
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Re: TES Skyrim SE

triptherift wrote:So I take it that Bethesda is not going to fix the specular bug in SE. Is there any other way to fix it? It's beyond ridiculous that you have to face a character North to light the spec map.

I'm finding that with the latest binaries, I can now use values from my favorite Oldrim presets. This is Snapdragon "ported" to SE.
Did you simply copy values from Snapdragon's enbseries.ini or did you also copy its shaders? I'd like to try that "port" as well.

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Re: TES Skyrim SE

A little more tweaking of values and the characters in my game now are looking like high end rendered art. This is a HEAVILY compressed jpg and has the typical artifacts and loss of detail, the original bmps are uncanny valley. Whatever you're doing here Boris, please keep doing it. Just wow is all I can say.

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Re: TES Skyrim SE

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Re: TES Skyrim SE

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Re: TES Skyrim SE

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Re: TES Skyrim SE

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Re: TES Skyrim SE

@Pfuscher
Nice Character !!


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Re: TES Skyrim SE

Which useful effects/shaders does reshade bring on top of enb for SE?

Thank you Asgaard :-)
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