Guzio Read the manual is the first thing I do, but:
1. My output dynamic range is already set to Full, and my monitor is calibrated with lagom.nl instructions.
2. My monitor settings would not allow me to see the correct colors not only in my game, but also on your screenshots.
Also, again,
superl3's screenshots look somewhat like my game (maybe even a bit brighter), and they are also brighter than yours. To verify that my eyes are not lying me I checked pixel colors, on your screens there are lots of (0,0,0) black pixels (which looks awesome IMO), like big chunks that even blend with the black bars. And on all other's and in my game I really struggle to find anything lower than (16,16,16) and practically never see (0,0,0). It really sounds and looks like I have a limited dynamic range, but in fact it's the produced image itself (and monitor settings can't affect screenshot colors anyway).
P.S. I really do think that I just tested it in too lit dungeons, thanks for your help. Also your Nordic Ruins textures are really great
![Smile :)](./images/smilies/smile.gif)