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Re: Dragon's Dogma

Posted: 13 Jan 2016, 09:35
by ENBSeries
It's just released.

Re: Dragon's Dogma

Posted: 13 Jan 2016, 10:30
by Dork
It made my loading screen significantly longer than usual but it's working! Do you think I'll be able to use Reshade alongside? Fallout's ENB used a dx11.dll if I'm not mistaken which didn't conflict with Reshade's but this is using a d3d9.dll.

EDIT: Reshade in the proxy library crashed the game(could you please fix this?). I really really like how you have a HUD toggle option and the AO looks great, especially with that "brute force" option enabled. Is that what you plan for the AO to look like after some polish?

EDIT2: Found a bug :D
http://imgur.com/a/Og93M
The loading screens are seriously long though.

Re: Dragon's Dogma

Posted: 13 Jan 2016, 11:58
by ENBSeries
Loading times always increasing with my mod, because of shader dissasembling process, game have 7500 of them to proceed.
Don't ask me about ReShade or other mods like that, compatibility is not guaranteed, because it's like running two antiviruses at once.
Is that what you plan for the AO to look like after some polish?
No. "Polishing" is no longer possible for my current ambient occlusion and any known versions of them, performance is already optimized and just some other trick may increase it no more than 1.5 times. Brute force mode is just what can be done with my ssao at max ignoring performance issues. It's rather hbao, i just don't like all these fancy naming and keep using ssao term.
Bugs can't be fixed unless i play the game, but with modding i don't have time for that and when i asked for the saves, was ignored. Just need to rest, sleeping 2-4 hours per day because of mod development.

Re: Dragon's Dogma

Posted: 13 Jan 2016, 12:59
by dpeasant
Reshade works with
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=false
ProxyLibrary=d3d95.dll - (for the reshade dll)
I also have the same shadows bug(in some places only), also some clothing bugs with the hair transparency fix ON.

Re: Dragon's Dogma

Posted: 13 Jan 2016, 13:14
by ENBSeries
Post saves where bugs are

Re: Dragon's Dogma

Posted: 13 Jan 2016, 14:07
by dpeasant
I dont even know where the saves are stored at. In any case, Ive turned off ssao hair fix and havent noticed any bugs yet.

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Enb+reshade(for lut only) on\off
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Dof is not configured, so it tends to blur everything while not in combat(cause the character is centered).

Re: Dragon's Dogma

Posted: 13 Jan 2016, 14:45
by Phnx
This is awesome! It adds so much quality to those bland graphics. Thanks! :D

Re: Dragon's Dogma

Posted: 13 Jan 2016, 16:42
by Dork
"C:\Users\User\AppData\Roaming\Steam\CODEX\367500\remote"
That bug on imgur I showed you should be near here. Gotta go to work though good luck Boris.
http://www.mediafire.com/download/63a66 ... 0/ddda.sav

Re: Dragon's Dogma

Posted: 13 Jan 2016, 20:45
by benhat
@dpeasant
looks good!
what SSAO settings do you use?

Re: Dragon's Dogma

Posted: 13 Jan 2016, 23:43
by Ryuken
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