TES Skyrim

post screenshots of enbseries
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*blah-blah-blah maniac*
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Re: TES Skyrim

You can even remove most of it by tweaking the Top, Middle and Horizon intensities and curves. All those three areas blend with each other. Horizon is blended halfway with Middle and Middle is halfway blended with Top. If you have a bright gradient color on top of a darker gradient color (or just darker even background) it causes banding depending on the difference between the dark and bright area, and if the spread distance could be adjusted that would play a factor to banding occurrence, it still does but as it is not adjustable it has the same distance spread of the gradient color of for instance the horizon.

But the downsampling should take care of most of the banding it will still be there just less noticeable.

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Re: TES Skyrim

chan
Thanks! Yes, I hate banding as well, but I try not to be bothered about it. I tend to see it pretty often, more frequently on a sunny weather, though, so maybe it's related to sky intensity or the imagespace settings in CK, not sure... gamma? No idea if downsampling could help, not that I have hardware for it anyway, so dithering would be perfect.

Oh yeah Jawz is again right, you can eliminate it by making sure the sky gradient parameters are not too far apart. But that's obviously a compromise on the visual appearance most of the time, which is why I try to live with it.

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Re: TES Skyrim

Actually it can be done in the ENB too, but it would require some heavy overhauling of previous settings.

What about SweetFX dithering option does that work properly, I tried it myself but I couldn't see any better or worse on my end though I did not have any banding as I was using ELE, or EWE back when I tested it :P

To my latest ELE - Weather type SkyrimClearRE this is my coloring for the Day sky color, without any banding, a bit at the very top but it's few stripes that isn't that noticeable.

Horizon - 193, 216, 230

Sky Lower/Middle - 132, 170, 219

Sky Upper/Top - 98, 133, 187


It all comes down to finding the right color luminance between the three areas which blends together with as little banding as possible, a lot of trial & error in other words. Luckily I have taken some good reference pictures (actually 1000+ images with 5-10 sets of pictures per reference) that narrows down the Trial & Error run :)
Last edited by --JawZ-- on 08 Jun 2013, 21:02, edited 2 times in total.

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Re: TES Skyrim

Sorry, realized my oversight and edited the post :lol:

No idea about SweetFX's dithering either, but I don't think it'll work in a case such as this.

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Re: TES Skyrim

I set my tonemapping really high and it solved some of it for me. Gotta find that downsampling post and try it out.
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Re: TES Skyrim

Does Far327 still has his site up? If I recall right he had a some info on downsampling or if it was a link can't remember.

Far's blog - http://faroffmods.wordpress.com/

EDIT:

Just went through his whole blog and did not see any reference to Downsampling. Couldn't remember if you are a ATI or Nvidia user. AMD will always be ATI to me when concerning graphic cards

But I found some articles, haven't tried it myself though.

http://screenarchery.wikia.com/wiki/Dow ... VIDIA_only

http://www.overclock.net/t/1237470/howt ... n-the-game

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Re: TES Skyrim

mindflux

:shock: Awesome Evening Impressions :shock:

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Re: TES Skyrim

Thx JawZ,
Far's blog and ENB looks great and might be the v168/CoT upgrade I been looking for. Downloading now =D
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Re: TES Skyrim

mindflux, yes i'm using yours particle patch and those are very very beautiful shots

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Re: TES Skyrim

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