Far
my presets are a bunch of mashed up from various people here and else where. all the works are due to them. if you like, i can share for you to try
TES Skyrim
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Symphonic john.... what is the name of the chainmail sweater texture on your model. Thanks
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Back to v13713...
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- *master*
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Re: TES Skyrim
Somethin' wrong with database.. can't post more images. >_<
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XEON E5450 @3.0ghz, 6GB Ram, Geforce GTX 660 2GB, Win7 64bit
XEON E5450 @3.0ghz, 6GB Ram, Geforce GTX 660 2GB, Win7 64bit
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- *master*
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- *master*
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Im working with very low resolution no Downsampling chain
I think the different hair texture rendering results are perfect now
Anime Hair Rendering result
Last edited by CruNcher on 19 Jul 2013, 17:43, edited 12 times in total.
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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Re: TES Skyrim
Been busy studying for exams recently, But my cloud mod is almost finished. also If there are any other features you guys can think that would be cool, let me know.
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- *blah-blah-blah maniac*
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Re: TES Skyrim
@Soolie
Beautiful just Beautiful
Beautiful just Beautiful
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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- *sensei*
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