TES Skyrim

post screenshots of enbseries
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Re: TES Skyrim

Tweaked Real Girls textures at night and day interiors.

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Anyone can help me? I have strange transparency problem with this coiffure, maybe there is a mod that improves default hairs?
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Re: TES Skyrim

Guzio
Do you have FixSsaoHairTransparency=true ?
I have seen some hair act like that when DOF is on, it is like one part is inn focus but other parts is not.
Atleast I think that is the problem, unless it happen with DOF off too :>
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Re: TES Skyrim

Gionight - How do you do it? I have played around with a TON of different enb presets and literally every single enbeffect imaginable and I have never some close to producing what you make. I know you downsample which helps a little bit, but I can't for the life of me figure out what you are doing different than everyone else. Simply amazing, thank you for sharing these awesome pictures!
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Re: TES Skyrim

Yersinia79 wrote:Guzio
Do you have FixSsaoHairTransparency=true ?
I have seen some hair act like that when DOF is on, it is like one part is inn focus but other parts is not.
Atleast I think that is the problem, unless it happen with DOF off too :>
I have tried with DoF on and off, an hair transparency fix, nothing helps :(
From certain angles they are transparent.

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Re: TES Skyrim

Guzio
Ok it goes like this if i remember correctly:
Speculars from Mature Skin, SK Files from No More Ugly Bronze Shine Default, Normalmaps from Women of Skyrim older ver 3.0 for unp body & face.

And WTF did you do to Lydia?! :lol: short hair sux :P
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Re: TES Skyrim

Guzio
Oh I seen that awhile ago I think, but I havent noticed similar lately. Do all hair types do this also? If not a change might be only solution I think, unless someone else got an idea :>

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Re: TES Skyrim

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Last edited by CruNcher on 12 Aug 2013, 03:52, edited 5 times in total.
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Re: TES Skyrim

A couple shots of new Khajit I'm going to be playing (I need to find new textures/meshes for more 'human' races as haven't really looked in like a year--same for most textures really) and a few interior test shots that at least so far are going well:

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Re: TES Skyrim

WoodsOfYpres
looks like you had PointLightingDesaturation on too low, have it at between 0.45-60. fires are very intensive, tone it down maybe around 0.40-70 interior. third and fourth pic, DirectLightingCurveInterior, play around with it.... ;)

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Re: TES Skyrim

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Last edited by Oyama on 12 Aug 2013, 15:45, edited 1 time in total.
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