TES Skyrim
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Downclock gpu and vram frequencies a lot and if bug dissapear... you know
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: TES Skyrim
While on the subject of OC'ing graphics cards (which I never did): ENB prevents the use of overlay programs such as EVGA Precision. What do you people use to overclock your cards while playing with an ENB config?
And a picture because it's a picture thread after all (testing Kyo's custom lumasharpen pattern 9 with an offset bias of 1.75):
And a picture because it's a picture thread after all (testing Kyo's custom lumasharpen pattern 9 with an offset bias of 1.75):
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Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit
Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.
Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit
Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.
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Re: TES Skyrim
midhras;
I've experimented with Nvidia Inspector OC menu and it worked but as I mentioned it was an experiment and did not take time to do a bug run with it in Skyrim+ENB.
I've experimented with Nvidia Inspector OC menu and it worked but as I mentioned it was an experiment and did not take time to do a bug run with it in Skyrim+ENB.
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- *sensei*
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Re: TES Skyrim
I've always used MSI Afterburner and never had any problems with ENB at all.
All
Just, plain and simple, amazing shots.
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Some random pics... Sorry for posting so many at once.
Old preset with a few changes including TOD.
All
Just, plain and simple, amazing shots.
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Some random pics... Sorry for posting so many at once.
Old preset with a few changes including TOD.
Last edited by insomnia_jt on 31 Aug 2013, 18:08, edited 2 times in total.
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| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud
| i5 | 8gb RAM | GTX660 | Windows 8 | Skyrim on SSD |
My music project, Akira Project, website at Sound Cloud
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- *sensei*
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Re: TES Skyrim
Most of the time there's so much dust and dirt stuck inside the cooling design that blowing into the openings isn't sufficient.CruNcher wrote:i just blowed into it's openings still i will run some tests aside and look when and where it happens
though i wont touch that SPM thing but Unwinders good old native code
Get a small screwdriver and disassemble the whole thing down to the PCB. Takes about 15 minutes and it should already be cooler by about 20°C.
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- *sensei*
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Re: TES Skyrim
Sweet pictures everyone ^^
Just a few with TAA and SubPixelAA only, no effect file and no sweetfx :>
Just a few with TAA and SubPixelAA only, no effect file and no sweetfx :>
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Re: TES Skyrim
yeah i wanted to avoid that i will do it after the test though and compare the statekaffeekranz wrote:Most of the time there's so much dust and dirt stuck inside the cooling design that blowing into the openings isn't sufficient.CruNcher wrote:i just blowed into it's openings still i will run some tests aside and look when and where it happens
though i wont touch that SPM thing but Unwinders good old native code
Get a small screwdriver and disassemble the whole thing down to the PCB. Takes about 15 minutes and it should already be cooler by about 20°C.
Btw some awesome Kernel Debuging on Nvidias Driver NVLDDMKM.SYS for those who are interested http://j00ru.vexillium.org/?p=1980#more-1980
What goes wrong, however, is that the driver fails to swap the “active” buffers in each iteration, and instead only does it for every second request. The specific reason of this phenomenon has not been established – lacking symbols, documentation or other debugging information for the graphics card driver makes it rather inconvenient to continue the analysis. As the problem only occurs for rapid cursor changes, it is clear that the issue is timing related (possibly a race condition); I suppose it might have to do with the v-sync mechanism, but that’s just a guess. One way or another, the bug causes the graphics card to sometimes render the wrong bitmap using the correct (for the iteration) mode; due to the fact that bitmaps present in the two frame buffers can use different data formats (16-bpp vs 32-bpp), the mismatch can thus lead to artifacts such as those presented in the video at top of the post.
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Re: TES Skyrim
Wow, that's both amazing and pretty unique kaffeekranz. I'm not familiar with your work but I'll be hunting down your shots sometime. What's your nick on imgur?
And insomnia, the esthetic of your config is highly appealing to me. Don't hold back.
And insomnia, the esthetic of your config is highly appealing to me. Don't hold back.
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Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit
Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.
Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit
Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.
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- *sensei*
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Re: TES Skyrim
kaffeekranz
Great pics! Do you use reflections? I'm interested in the settings for the reflections you're using. That steel-axe in one of your images looks damn sexy!
Great pics! Do you use reflections? I'm interested in the settings for the reflections you're using. That steel-axe in one of your images looks damn sexy!
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Water plugin for Realistic Water Two and ENB
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YouTube: http://www.youtube.com/user/ScytheOfSteel
Water plugin for Realistic Water Two and ENB
Intel Core i5-3570 @ 4.00GHz | 8GB Corsair Vengeance DDR3 1600 | Asus Geforce GTX 670 DirectCU ii 4GB Vram | Win7 64bit on Samsung SSD 840 120GB