TES Skyrim

post screenshots of enbseries
  • Author
  • Message
Offline
*sensei*
Posts: 402
Joined: 04 Jan 2012, 20:27
Location: Russia, Vladimir

Re: TES Skyrim

Image

Image

Image

Image

Image

Image

Image

Image

Image

Offline
User avatar
*sensei*
Posts: 252
Joined: 08 Nov 2013, 20:38
Location: Greece

Re: TES Skyrim

Hello everyone i've been stalking this topic for some time now and it really made me to want to join in :)
I want to share some screens from my preset, hopefully they wont look terrible compared to yours.

Image
Image
Image
Image
Image
Image
___________
http://skyrim.nexusmods.com/mods/41504

Offline
User avatar
*blah-blah-blah maniac*
Posts: 725
Joined: 30 Dec 2011, 22:39

Re: TES Skyrim

Image

Image

Image

Image
_________________
Image
Image
My pics on Flickr

Offline
User avatar
*master*
Posts: 184
Joined: 06 Jan 2012, 06:00

Re: TES Skyrim

@DemonWhite, Superl3, majk360, paganmetalfan :)
Tree textures are vanilla. For density I'm using a mod called Ultimate Lush overhaul, search at nexus, . Clover patch texture from mindflux, he has the link in his particle's thread, Glorious Grasses .esp's and the grass texture from "Dat Grass" (not the esp)+

Here is the config for those who want to try it, only skyrimclear and cloudy at daytime is done in CK(fw 81a) and was made for ENB 0.119: http://www.sendspace.com/file/e5nimd

@Confidence-Man
Don't make me do that work, please :lol: , the current config is less "risky" and boring I would say, but I will take some pics with it this weekend, in the same place, first I want to port the same daytime lighting or something similar from the old one, of course ssao and skylighting is not the same.

some more.
Image

Image

Image

Image

Image
_________________
Opethfeldt ENB v7

Offline
*blah-blah-blah maniac*
Posts: 1509
Joined: 20 Mar 2012, 08:37

Re: TES Skyrim

Opethfeldt wrote:@DemonWhite, Superl3, majk360, paganmetalfan :)
Tree textures are vanilla. For density I'm using a mod called Ultimate Lush overhaul, search at nexus, . Clover patch texture from mindflux, he has the link in his particle's thread, Glorious Grasses .esp's and the grass texture from "Dat Grass" (not the esp)+

Here is the config for those who want to try it, only skyrimclear and cloudy at daytime is done in CK(fw 81a) and was made for ENB 0.119: http://www.sendspace.com/file/e5nimd

@Confidence-Man
Don't make me do that work, please :lol: , the current config is less "risky" and boring I would say, but I will take some pics with it this weekend, in the same place, first I want to port the same daytime lighting or something similar from the old one, of course ssao and skylighting is not the same.

some more.
Image

Image

Image

Image

Image
Cant wait for a current approach compare, this "crystal light" is impressive and everything blends so nicely could you show a normal fov player 3rd person result as well, showing the light and shadow levels on the distant tress ? are you using a normal Ultra quality setup ? :)

Especially in total Shadow results are crazy good and this is without skylighting so no risk of any noise :)
And the amount of Visual perceptible difference is still crazy high, Opethfeldt you are truly Painting with Light and this mostly with pure vanilla assets it's just a gangbang for the eyes and your presets are the base for some already like Unreal, Guzio and Mine (though im concentrating on something entirely different with it) :)

And i wish you would have created some Light Styles in Games like Crysis 3 or BF4, sometimes i really think you must have a renderfarm in your brain and pre rendering this on the fly or some crazy retired math professor maybe ;)
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

Offline
User avatar
*blah-blah-blah maniac*
Posts: 1034
Joined: 15 Mar 2013, 10:24
Location: Earth

Re: TES Skyrim

Image

Image

Image

Image

Image

Image

Image
_________________
cpu Ryzen 5 3600 gpu RTX 3070 ram 32GB os Win11 64

Flickr Gallery

Offline
*blah-blah-blah maniac*
Posts: 1509
Joined: 20 Mar 2012, 08:37

Re: TES Skyrim

Ohkyay nice Cloudy,Foggy weather result :)
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

Offline
*master*
Posts: 122
Joined: 05 Oct 2013, 09:35

Re: TES Skyrim

Image

Image

Image

Image

Image

Image

Offline
User avatar
*sensei*
Posts: 344
Joined: 17 Jul 2013, 18:41
Location: Germany

Re: TES Skyrim

Opethfeldt
Thanks for sharing! Looks gorgeous. My graphics-card isn't a fan of that DoF though :) I wish Boris could bring back the old SSAO/Skylightning...

Some shots of my preset with Opethfeldt's DoF:
Image

Image

Image

Image

Image

Image

Image

Image
_________________
YouTube: http://www.youtube.com/user/ScytheOfSteel
Water plugin for Realistic Water Two and ENB

Intel Core i5-3570 @ 4.00GHz | 8GB Corsair Vengeance DDR3 1600 | Asus Geforce GTX 670 DirectCU ii 4GB Vram | Win7 64bit on Samsung SSD 840 120GB

Offline
User avatar
*blah-blah-blah maniac*
Posts: 618
Joined: 18 Jul 2013, 13:08
Location: UK

Re: TES Skyrim

I've been admiring the work on here for sometime - absolutely awesome guys!!

Though I'd share some my efforts, I've not posted here before so please be kind.. ;)

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image
_________________

i7 11700k @5.2GHz
RTX 4080
32gb DDR4 RAM C16
WDBlack 2TB Gen 4 NVMEe SSD
Over 100TB of additional storage


my Flickr
my videos
Post Reply