TES Skyrim
- Author
- Message
-
Offline
- Posts: 66
- Joined: 30 Jun 2013, 21:21
Re: TES Skyrim
_________________
AMD 8320 OC to 4.3GHz W/C, Gigabyte G1 GTX 960 4GB, 8GB RAM, Windows 7...
AMD 8320 OC to 4.3GHz W/C, Gigabyte G1 GTX 960 4GB, 8GB RAM, Windows 7...
-
Offline
- *blah-blah-blah maniac*
- Posts: 996
- Joined: 02 Jan 2014, 23:38
Re: TES Skyrim
Last edited by Pfuscher on 21 Mar 2016, 13:54, edited 1 time in total.
-
Offline
- *sensei*
- Posts: 324
- Joined: 26 Sep 2012, 12:00
- Location: Darkest corners of G.E.C.K.
Re: TES Skyrim
@Pfuscher
Her face creeps me the fk out... and I'm not talking about aesthetics or something. More like uncanny valley =\
Her face creeps me the fk out... and I'm not talking about aesthetics or something. More like uncanny valley =\
_________________
I used to be an ENB tweaker like you, but then I overheat my GPU.
I used to be an ENB tweaker like you, but then I overheat my GPU.
-
Offline
- *blah-blah-blah maniac*
- Posts: 996
- Joined: 02 Jan 2014, 23:38
Re: TES Skyrim
^^ It's a vampire and the eyes are too bright.
Skyrim crashes too often to get the stuff to make her normal again and I was too lazy to cheat. Also I don't know if Riften still crashes.
Skyrim crashes too often to get the stuff to make her normal again and I was too lazy to cheat. Also I don't know if Riften still crashes.
-
Offline
- *sensei*
- Posts: 462
- Joined: 16 Jan 2016, 19:15
- Location: Austria
Re: TES Skyrim
_________________
AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit
AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit
-
Offline
- *blah-blah-blah maniac*
- Posts: 996
- Joined: 02 Jan 2014, 23:38
Re: TES Skyrim
Mindflux I got a question about your mxembers_n.dds.
I wonder a lot how the red and green channels for normal maps in skyrim should be.
I thought they were red: black left, white right and green black up, white down.
At least vanilla has those.
So it seems your green channel is different. But I'm a noob, so I'm just asking.
But maybe I'm thinking wrong about it or they are different for different stuff. (bodies excluded as they have a different normal mapping)
Also is the white specular map necessary and working? Without the file would be half the size. With it, it probably should look different.
I wonder a lot how the red and green channels for normal maps in skyrim should be.
I thought they were red: black left, white right and green black up, white down.
At least vanilla has those.
So it seems your green channel is different. But I'm a noob, so I'm just asking.
But maybe I'm thinking wrong about it or they are different for different stuff. (bodies excluded as they have a different normal mapping)
Also is the white specular map necessary and working? Without the file would be half the size. With it, it probably should look different.
-
Offline
- *sensei*
- Posts: 462
- Joined: 16 Jan 2016, 19:15
- Location: Austria
Re: TES Skyrim
_________________
AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit
AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit
-
Offline
- *blah-blah-blah maniac*
- Posts: 618
- Joined: 18 Jul 2013, 13:08
- Location: UK
-
Offline
- Posts: 78
- Joined: 08 Nov 2013, 07:42
- Location: Taiwan
Re: TES Skyrim
Here we are with 305dll...
_________________
Observing the world with aesthetic taste.
Observing the world with aesthetic taste.
-
Offline
- *blah-blah-blah maniac*
- Posts: 661
- Joined: 17 Dec 2012, 08:57
- Location: Bosnia & Herzegovina