TES Skyrim

post screenshots of enbseries
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Joined: 30 Dec 2011, 02:10

Re: TES Skyrim

As long as everyone knows what's being done, it can't be called faking.
And the built in dof works, but de-focus whats closer to you instead of the background

What exactly is SMAA, Opeth?

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Re: TES Skyrim

According to his description on the Nexus:


"Subpixel Morphological Anti-Aliasing. The screenshots posted includes SMAA. SMAA 1.2 has almost no performance hit and look great without blurring textures like FXAA, is especially useful for AMD-ATi users who can´t use regular AA with SSAO."

I've have never tried it but I plan downloading his presets and seeing it in action.
Last edited by PMind on 06 Jan 2012, 18:07, edited 1 time in total.

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Re: TES Skyrim

Here are some pics of setup. (ENB 1.02 + Geonights config + legacyy's pallet + a few texture mods)
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Re: TES Skyrim

How can one obtain this SMAA 1.2 ? I am an Nvidia user.

THX
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Re: TES Skyrim

SMAA is another d3d9.dll that can be used as proxy file in enbseries.ini. Download is here: http://mrhaandi.blogspot.com/p/injectsmaa.html

I'm redoing the Night right now, pls tell me what you think! (no more enbpalette used)
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Re: TES Skyrim

Thanks regarding SMAA legacy!

I like your night settings btw. Started using your pallete since you mentioned it a few pages back :)
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Re: TES Skyrim

pinnacleprocess wrote:If anyone is interested I could upload my INI if asked.
Just do it! )

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Re: TES Skyrim

I found this mod that removed the fog in the loading screen with snowfall.

http://www.skyrimnexus.com/downloads/file.php?id=4624

I post this here because people are annoyed by the fog.

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Re: TES Skyrim

Techuser wrote: What exactly is SMAA, Opeth?
SMAA is an Antialiasing postprocess, like FXAA but much better quality, it doesnt blur textures and has almost no performance hit.

More shots:
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Re: TES Skyrim

legacyy wrote:SMAA is another d3d9.dll that can be used as proxy file in enbseries.ini.
Is there any way to use more than one additional dll? Right now I'm using d3d9.dll (the base one for ENB) as well es d3d9_fx.dll (some color correction stuff) and I'd like to add the SMAA-one to that as well... is that possible?
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