Page 28 of 85
Re: Fallout 4
Posted: 14 Dec 2015, 17:22
by ibbanez
Looks like 4 members pics were in a blog post... 'dpeasant', 'iriarsham', 'Kobalk', and 'Strix2206'... Here is the link....
http://www.tweaktown.com/news/48948/fal ... index.html
Re: Fallout 4
Posted: 14 Dec 2015, 18:46
by iriarsham
Re: Fallout 4
Posted: 14 Dec 2015, 19:44
by ibbanez
Re: Fallout 4
Posted: 14 Dec 2015, 20:59
by mmalon01
[quote="dpeasant"]New Ssao is what the game needs most of all, as interiors and overall everything within the shadows looks bland.
bland is a good description. I'm playing ps4 version and it looks decent but its bland.
Re: Fallout 4
Posted: 14 Dec 2015, 21:03
by electricsheep26354
Re: Fallout 4
Posted: 14 Dec 2015, 22:52
by William
Re: Fallout 4
Posted: 15 Dec 2015, 01:37
by Wolrajh
Re: Fallout 4
Posted: 15 Dec 2015, 06:31
by tapioks
Hi everyone!
Nice to see some of these newer screenshots making use of the ENB lens effects (or so it seems at least
)!
In other news...
Is the ENB depth of field focal point not quite following your cursor correctly? This video demonstrates a simple change to your enbdepthoffield.fx file that fixes the issue with the effect's focal point not quite following the cursor.
Thanks a BILLION to kingeric1992 from here in the ENBdev forums for this little gem!
Re: Fallout 4
Posted: 15 Dec 2015, 12:09
by Miguel
tapioks wrote:Hi everyone!
Nice to see some of these newer screenshots making use of the ENB lens effects (or so it seems at least
)!
In other news...
Is the ENB depth of field focal point not quite following your cursor correctly? This video demonstrates a simple change to your enbdepthoffield.fx file that fixes the issue with the effect's focal point not quite following the cursor.
Thanks a BILLION to kingeric1992 from here in the ENBdev forums for this little gem!
Thanks for the fix, noticed this bug too and was looking for a solution
Re: Fallout 4
Posted: 15 Dec 2015, 17:48
by William