Fallout: New Vegas

post screenshots of enbseries
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Posts: 79
Joined: 25 Apr 2013, 23:45

Re: Fallout: New Vegas

@dorak

How do you downscale like that, every time I try and push my game to supersample, be it with the ENBseries.ini or the skyrim mod, it ends up crashing on the first start up screen.


Also, nice ENB. Any word on when it will be released? I would love to fiddle around with the pallet/DoF effects.

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*master*
Posts: 154
Joined: 04 Jan 2012, 18:05

Re: Fallout: New Vegas

How do you downscale like that, every time I try and push my game to supersample, be it with the ENBseries.ini or the skyrim mod, it ends up crashing on the first start up screen.
Custom resolution in NVIDIA panel + some modifications here and there.
Also, nice ENB. Any word on when it will be released?
No ideas for now. We'll see. I'm still unhappy with some minor details.

By the way Confidence-Man are you using Wasteland Flora Overhaul, or any grass tweaks whatsoever ? I need to sort out something.

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*blah-blah-blah maniac*
Posts: 504
Joined: 31 Dec 2011, 19:42

Re: Fallout: New Vegas

Nope, just vanilla grass. Thanks for that link, too.
_________________
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.

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*sensei*
Posts: 445
Joined: 29 Jan 2013, 01:17

Re: Fallout: New Vegas

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Last edited by Rubber-De-Flubber on 25 May 2022, 22:05, edited 1 time in total.

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*master*
Posts: 186
Joined: 30 Dec 2012, 21:36

Re: Fallout: New Vegas

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*master*
Posts: 186
Joined: 30 Dec 2012, 21:36

Re: Fallout: New Vegas

Due to the popularity of the thread, I'll just use pngs. :P

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Posts: 79
Joined: 25 Apr 2013, 23:45

Re: Fallout: New Vegas

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Last edited by Nawtilis2 on 08 Aug 2013, 14:29, edited 2 times in total.

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Joined: 07 Aug 2013, 13:38

Re: Fallout: New Vegas

Didn't plan to look through it all but my eyes were glued.. i am glad i stayed for the show.

Fantastic ENB's.

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*master*
Posts: 186
Joined: 30 Dec 2012, 21:36

Re: Fallout: New Vegas

What's even more awesome is that everyone is absolutely unique. Not a single FNV is looking the same.

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*sensei*
Posts: 445
Joined: 29 Jan 2013, 01:17

Re: Fallout: New Vegas

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Last edited by Rubber-De-Flubber on 25 May 2022, 22:03, edited 1 time in total.
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