Fallout 4

post screenshots of enbseries
  • Author
  • Message
Offline
Posts: 16
Joined: 08 Jan 2016, 15:43

Re: Fallout 4

Image

Offline
Posts: 16
Joined: 08 Jan 2016, 15:43

Re: Fallout 4

Image
Image
Image
Image
Image
Image
Image

Offline
User avatar
*sensei*
Posts: 324
Joined: 26 Sep 2012, 12:00
Location: Darkest corners of G.E.C.K.

Re: Fallout 4

:?
I hope CK will be out soon, because so far - game looks like crap even with ENB =(
_________________
I used to be an ENB tweaker like you, but then I overheat my GPU.

Ewi
Offline
User avatar
*sensei*
Posts: 462
Joined: 16 Jan 2016, 19:15
Location: Austria

Re: Fallout 4

Image
Image
Image
Image
Image

Ewi
Offline
User avatar
*sensei*
Posts: 462
Joined: 16 Jan 2016, 19:15
Location: Austria

Re: Fallout 4

the game looks great with ENB. if you take the time for it.
_________________
AMD Ryzen 2700x 8 Core, Scythe Mugen PCGH Edition, MSI X470 Gaming Pro Carbon, Gainward Geforce GTX 1080 Ti Phoenix, 32 GB G.Skill Trident Z RGB 3200 Mhz, LG 34UM88C-P UHD, Win 10 64 bit

Offline
User avatar
*sensei*
Posts: 324
Joined: 26 Sep 2012, 12:00
Location: Darkest corners of G.E.C.K.

Re: Fallout 4

Ewi wrote:the game looks great with ENB. if you take the time for it.
Ugly fog, sky, bethesda-style ambient and direct light colors, tint and tonemapping. You can take whatever time you need, use neutral LUT, mix ENB with Reshade, spent hours in PS trying to find nice balance in colors, and eventually... it will look like high contrast (bye bye mids\greys) "thing" with unrealistic amounts of bloom, noise and aberration (most of presets for F4 around the internet look exactly like that lol). That's not "great" =) As long as the game is fkdup from inside - it won't look good. CK is the answer. Once we CK the shit out of the game - ENB will make it beautiful. Finishing blow.

ps. good to see you're still active. Thought you're done with modding after ban.
_________________
I used to be an ENB tweaker like you, but then I overheat my GPU.

Offline
Posts: 10
Joined: 31 Jan 2014, 13:15

Re: Fallout 4

Image
Image
Image
Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: Fallout 4

Xilandro
I'm planning to replace most parameters with color filters for Fallout 4 and Skyrim versions, because it seems the only way to fix ugliness of original weathers, simply disregard them at all. Expecting that users will make good weathers and mod should not ignore them was my biggest mistake.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*sensei*
Posts: 324
Joined: 26 Sep 2012, 12:00
Location: Darkest corners of G.E.C.K.

Re: Fallout 4

ENBSeries wrote:Xilandro
I'm planning to replace most parameters with color filters for Fallout 4 and Skyrim versions, because it seems the only way to fix ugliness of original weathers, simply disregard them at all. Expecting that users will make good weathers and mod should not ignore them was my biggest mistake.
That's very cool idea, 2 rabbits with one stone. I thought you can't control those values via mod, but I'm glad I was wrong =) With all vals under control from ENB + per weather control in the future? Damn, it will be awesome. And a lot easier, because tweaking weather color stuff in CK is awful.
Some people tried to make ENBified weathers. ELE by JawZ for example, or very old and long lost weathers by T.A.Z.. And your template weather was awesome, great starting point (I still have FNV counterpart based on it, huehue).
_________________
I used to be an ENB tweaker like you, but then I overheat my GPU.

l00
Offline
User avatar
*master*
Posts: 112
Joined: 30 Jan 2016, 11:26
Location: France

Re: Fallout 4

Hi, I'm new here, first post first flood.

Image
Image
Image
Image
Image
Image
Image
Image

Thank you so much Boris for all your work with Enbs.
Post Reply