TES Skyrim
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 660
- Joined: 02 Jan 2012, 21:07
- Location: Spain
Re: TES Skyrim
_________________
•••••••Youtube Channel•••••Skyrim Screenshots•••••Skyrim Mods•••••••
7700K + GTX 1080
•••••••Youtube Channel•••••Skyrim Screenshots•••••Skyrim Mods•••••••
7700K + GTX 1080
-
Offline
- *blah-blah-blah maniac*
- Posts: 665
- Joined: 30 Dec 2011, 13:18
Re: TES Skyrim
Unreal: Oh Lord!! Please tell me again, which character/face/eye/hair mods are you using?
_________________
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
-
Offline
- *blah-blah-blah maniac*
- Posts: 552
- Joined: 11 Apr 2012, 03:24
Re: TES Skyrim
Can you give me the link for the lantern texture you are using?
_________________
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
-
Offline
- Posts: 4
- Joined: 31 Jul 2012, 14:06
Re: TES Skyrim
This is my custom reworking of the "HOLLYWOOD 2.5 EVOLUTION" ENB by TheRadikal. http://skyrim.nexusmods.com/mods/11799
By his photos I thought I would be good by just installing and not needing to tweak it, but I found it was not quite desaturated enough for me, and the white haze over the whole screen was just a little too much. I tweaked the setting to how I feel Skyrim should look based on it's setting. Any critiques would be cool, as I'm still learning this stuff.
I am also using a few lighting enhacement mods as well. RLWC, Remove Ambient Int Fog, Revamped Ext Fog, Further Dark Dungeons for ENB.
PS: I know I forgot to turn the HUD off, lol. I wont forget next time...hopefully.
By his photos I thought I would be good by just installing and not needing to tweak it, but I found it was not quite desaturated enough for me, and the white haze over the whole screen was just a little too much. I tweaked the setting to how I feel Skyrim should look based on it's setting. Any critiques would be cool, as I'm still learning this stuff.
I am also using a few lighting enhacement mods as well. RLWC, Remove Ambient Int Fog, Revamped Ext Fog, Further Dark Dungeons for ENB.
PS: I know I forgot to turn the HUD off, lol. I wont forget next time...hopefully.
-
Offline
- *sensei*
- Posts: 288
- Joined: 24 Mar 2012, 16:21
Re: TES Skyrim
I'm playing with nature at my own config right now.
That how it looks now (I use some texture mods too)
That how it looks now (I use some texture mods too)
-
Offline
- *blah-blah-blah maniac*
- Posts: 1509
- Joined: 20 Mar 2012, 08:37
Re: TES Skyrim
WB Kalicolakalicola wrote:Unreal: Oh Lord!! Please tell me again, which character/face/eye/hair mods are you using?
It's Lyla from basskimms Girls of Skyrim http://skyrim.nexusmods.com/mods/21038
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
-
Offline
- *blah-blah-blah maniac*
- Posts: 665
- Joined: 30 Dec 2011, 13:18
Re: TES Skyrim
I just tried merging the 0.114 with my 0.113. And it was a disaster... Everytime I try and merge my settings onto a new enb update, everything screws up. I don't know what I'm doing wrong, but no matter what I do, it looks ruined and nothing at all like my original config.. And all I want, is that new skylight.. Big problem...
I really hate to ask this again. But how do you guys merge your settings onto newer enbs like 0.114? I'm looking at people like Opethfeldt, who has done it perfectly. Which files exactly do I need to replace? all of them?
I really hate to ask this again. But how do you guys merge your settings onto newer enbs like 0.114? I'm looking at people like Opethfeldt, who has done it perfectly. Which files exactly do I need to replace? all of them?
_________________
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
-
Offline
- Posts: 73
- Joined: 14 May 2012, 22:01
Re: TES Skyrim
@Kalicola: What I did was just exchanging the d3d9.dll and updating my old enbseires.ini with the newly introduced settings for enabling (set to true) as well as configuriung Skylighting (Quality and Minimum AO parameters).
-
Offline
- *blah-blah-blah maniac*
- Posts: 1509
- Joined: 20 Mar 2012, 08:37
Re: TES Skyrim
Scarlet & Scarlet ENB
Important Decision i made (she's almost final)
Important Decision i made (she's almost final)
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
-
Offline
- *sensei*
- Posts: 288
- Joined: 24 Mar 2012, 16:21
Re: TES Skyrim
Basically, you just need the new .dll and take a look into that new .ini, if there are new options like [SkyLighting].kalicola wrote:I just tried merging the 0.114 with my 0.113. And it was a disaster... Everytime I try and merge my settings onto a new enb update, everything screws up. I don't know what I'm doing wrong, but no matter what I do, it looks ruined and nothing at all like my original config.. And all I want, is that new skylight.. Big problem...
I really hate to ask this again. But how do you guys merge your settings onto newer enbs like 0.114? I'm looking at people like Opethfeldt, who has done it perfectly. Which files exactly do I need to replace? all of them?
Now override old .dll with new one and add missing parts like [SkyLighting] to your .ini.
That's it. But things like the new SkyLighting have an effect, depending on how much SkyLighting you want to apply, you might want to lower DirectLighting, AmbientLighting and PointLighting a bit, otherwise, it might become to bright.
edit: youngneil1 was faster in responding