TES Skyrim

post screenshots of enbseries
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Posts: 71
Joined: 30 Dec 2011, 02:10

Re: TES Skyrim

Hey guys remember me? :mrgreen:
Got Dawnguard yesterday but wasn't into updating my profile (I guess it's 3 or more ENB versions outdated), so got Trilvilles one and started playing, made only very minor changes to the profile, I think this desaturated look is fitting very well the vampire theme.

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*master*
Posts: 184
Joined: 23 Jan 2012, 18:24

Re: TES Skyrim

some new vegetations TESTS with HQ SSOA and all shadow feature on

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My old 0.119 ENB for CoT http://skyrim.nexusmods.com/mods/23202/

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Joined: 30 Dec 2011, 13:18

Re: TES Skyrim

Propa: It's a bit too contrasty for me. Both the whites and blacks are blown out too much I think.

Techuser: Hey man. Welcome back :)

And speaking of my own config.. Seemes like I got back on track :)

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Joined: 23 Jan 2012, 18:24

Re: TES Skyrim

Thx for ur feedback Kalicola, its realy hard to get real lightning when all ENB options are on ;) but ur Screens are a little oversaturated in my opinion.
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Joined: 26 Feb 2012, 21:09

Re: TES Skyrim

Some testing with CoT, which isn't all that bad actually. I suppose my only real complaint is that it has too much fog and a kind of clinical lighting scheme.

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Joined: 27 Jan 2012, 13:42

Re: TES Skyrim

Boris, thanks for the tips - very useful. I already made some positive progress, and now I can see the trunks pretty high up even with the adaptation kicking in. I'm going to fiddle some more with better time. Regarding the new parameters you've implemented, do they have any dependencies in enbeffect.fx or elsewhere? I quickly tested (I should be working, so I might have missed something) the new gamma implementation, but it didn't seem like to do anything. I also noticed you've set PP3 as default for now.

Techuser, great to see you back. I sure hope you'll continue with your own setup at some point, I've always considered it as something special.

Nice screens everyone!

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Joined: 13 May 2012, 19:27

Re: TES Skyrim

Feel free to post how you got those trees so nice.

I'm pretty sure the new gamma feature enhances colour or detail in the shadows/dark areas? Don't quote me on that.

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Joined: 13 May 2012, 19:27

Re: TES Skyrim

trillville wrote:Some testing with CoT, which isn't all that bad actually. I suppose my only real complaint is that it has too much fog and a kind of clinical lighting scheme.





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I just tried TV ENB 2.6 with .117 and CoT and it was a blinding, foggy mess. I tried everything I could to wrangle it under control with no success. Those pics look great, as always. Maybe share the config if you feel it's ready? How are your nights? Pitch black?

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Re: TES Skyrim

I forgot to copy shaders to release build, so new parameters for brightness and gamma not worked, reload mod again.
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Re: TES Skyrim

That explains that those values didn't change anything. :D
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