haints wrote:Beautiful screens, MonkeyDot. Are you using Climates along with The Wilds?
Also, MonkeyDot--if this is The Wilds, why not just link to The Wilds download page? Did you further tweak the files?
I changed it with ENB Customizer, I'm a noob at ENB, so I used that. That's why it's called The Wilds Mod, Mod=modified
And yes, I'm using CoT.
There are still some problems, I don't know how to make that blue-ish exposure during the night, I think the nights in the ENB look kinda weird.
EDIT: Looks like you did. I'm guessing you tweaked the Climates version of The Wilds ... increased saturation and some other stuff. Just slightly too colorful for me but still very striking and fun to play with! Thanks for linking to your config!
You're welcome
Last edited by MonkeyDot on 06 Oct 2012, 23:08, edited 1 time in total.
haints wrote:Beautiful screens, MonkeyDot. Are you using Climates along with The Wilds?
Also, MonkeyDot--if this is The Wilds, why not just link to The Wilds download page? Did you further tweak the files?
I changed it with ENB Customizer, I'm a noob at ENB, so I used that. That's why it's called The Wilds Mod, Mod=modified
Well, The Wilds already is a mod. Like if you linked to a blood mod and called it Blood Mod ... I wouldn't know just by the name that you had further changed it. If you called it The Wilds Modified ... then I would know.
Anyway, thanks for letting us try it. I'll have to check out ENB Customizer as well.
EDIT: Man, what a GREAT tool! Makes testing changes on the go much, much simpler!
Decided to work on a CoT version so sharing vanilla enb if anyone wants to give it a shot: Eldy ENB .
DoF is currently off by default though (I'm an idiot and never turned it back on after making a new character--bokeh I believe was disabled as well or very weak as just couldn't decide on how I wanted it). I play with game brightness at about 50% btw just as a reference to start at. For those that give it a shot: hope you like and doesn't have any issues for you (on my side runs and looks great which is what I made it for)... for those that don't, well doesn't bother me and look forward to seeing more shots of your own Some issues I just kept as there are always trade offs and was 'good enough' for me.
Posting a few daytime CoT wip shots (nights are broke atm and not fixing till days are settled). I think ambient/sky lighting needs the most adjusting for days as shadows are just too dark for me (especially in second shot--standing in one and can only make faintest of details among solid black mass).
And yes, I ramble on at times in case you didn't know/forgot.
A quickfix for day shadows and making night more manageable. Thankfully not too much has had to be changed so far so hopefully can get this up and running asap--probably end up sharing it pretty soon as its coming together well in a short amount of time (got to love lucky breaks and an easy fix for nights due to Darker Nights in enbeffect I'm using). Mostly need to make some changes for sunsets and foggy/cloudy weather again then will explore a bit more with nights.
eldyraen wrote:
Posting a few daytime CoT wip shots (nights are broke atm and not fixing till days are settled). I think ambient/sky lighting needs the most adjusting for days as shadows are just too dark for me (especially in second shot--standing in one and can only make faintest of details among solid black mass).
Did you try adjusting AmbientLightingCurveDay= ? Things work a little differently with CoT but I have found that lowering ALCD (mine is at 0.6) will lighten/bring out detail in shadows without washing out the rest of the scene ....
I just adjusted skylighting to fix shadows. Do the screens look washed out for you though? On my monitor (granted its old and needs to be replaced) it looks about perfect now (well screen wise for these, naturally wip is still far from it--especially on foggy/bright days pretty blinding so have to make some serious changes or live with it).
eldyraen wrote:I just adjusted skylighting to fix shadows. Do the screens look washed out for you though? On my monitor (granted its old and needs to be replaced) it looks about perfect now (well screen wise for these, naturally wip is still far from it--especially on foggy/bright days pretty blinding so have to make some serious changes or live with it).
No, they don't look washed out, they look fine. I just meant that that was a benefit, in general, of using ALC to adjust shadows. Haven't tried doing it though skylighting but will have to try. What setting exactly did you adjust?
Glad that they don't seem washed out then and thanks for the tip.
Do you mean settings I altered from my upload for CoT so far? Day's ambient and fog (both intensity and curve) were only thing touched first set and then added around .3 or .4 to skylighting for the second. I was pretty much happy with days after that until I ran into some of the 'super bright' days CoT added compared to vanilla. Forgot, I also changed my Darker Nights from 1.2 back to 1.0 on night's contrast (was lazy and nights were too washed out at the time but it bit me in the *** as had to rework things anyways later).
I'll have to make adjustments again later and see how it impacts other weather conditions as sometimes I just accept the issue for the sake of all other times and weathers. Unfortunately its pretty bad so will likely have to do some serious changes now that I encountered it. Not even sure exactly what's causing it yet although seems would be bloom, direct, or fog (hopefully not bloom since effects pretty much everything).
Anyways, changes to CoT (final version and not using any Options) so far (besides Darker Nights fix which did help quite a bit) if anyone wants to test it out (very much wip as just started it today):