TES Skyrim SE

post screenshots of enbseries
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*blah-blah-blah maniac*
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Re: TES Skyrim SE

Doubtful, unless I can create a larger landscape set with assets that mix together. But then again, there are quite a few nice landscape modification available already.

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Re: TES Skyrim SE

Ok understandable, yes there are some gems already :)
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Re: TES Skyrim SE

Exactly - I think any new texture modifications should bring something special to the table.

Now that you mentioned it, though... maybe there's room for one more quality modification.

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Re: TES Skyrim SE

Skyrim 3d landscapes looks great and I have a weak spot for Tamriel Reloaded Landscapes ( BC7)
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Re: TES Skyrim SE

Image

How the game should have looked in the first place.
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ENB Light at NexusMods

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Re: TES Skyrim SE

Torch arrows now work properly

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Re: TES Skyrim SE

:o Incredable suff 4109!
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Re: TES Skyrim SE

ENB Light plus Torches Cast Shadows - the best currently possible lighting solution for SSE.

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Re: TES Skyrim SE

Indeed, that's looking super.

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Re: TES Skyrim SE

Do you guys use enb ssao in combination with mxao from reshade?
Afaik with mxao you can choose the main focus of it between small and large objects. Of course everything will get mxao, but it looks different.
So I wanted to know which values you choose for the both of the two. Would be nice if you could post them.

4109 could you post some screens from the new lights/shadows from embers and lightsources in the cities (not inside buildings)
That would be cool, thank you.

To add light to a mesh let's say fxfirewithembers01.nif
I just need to use your mod+esp and add the bsvaluenode "attack enb light" to it, or is there something else?
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