TES Skyrim SE

post screenshots of enbseries
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Re: TES Skyrim SE

https://www.nexusmods.com/skyrimspecial ... ticles/919 explains the steps needed to do any mesh which I've already done with addon nodes. fxfirewithembers01.nif is one of them so the tutorial steps are all you need. The only thing to really watch for is the position of the node, if the new mesh is very different from the old one you may have to adjust the position. This is also mentioned in the tutorial.

I'll add some city screenshots when I have time.
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Re: TES Skyrim SE

I'll read through it. That was lazy from me, as you already told me that :-)


So all my fxfirewithembers have integer data of 1 which means I don't need to do anything to them? : :oops:
I'll just take your values of those meshes.

edit: aaaaand now I got the math stuff in english ^^

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Re: TES Skyrim SE

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Re: TES Skyrim SE

4109 -- Thanks for this tutorial, I really appreciate it :D

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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma

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Re: TES Skyrim SE

Release it already! :D
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Re: TES Skyrim SE

Amazing screenshots Guzio. Looks like the best se enb to me.
I'm gonna hold my breath until I fall to the floor if you don't release it.
Last edited by Pfuscher on 11 Feb 2019, 19:12, edited 1 time in total.

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Re: TES Skyrim SE

Wow Guzio, looks very natural (new enb per weather preset?).
Edit, I just read it on nexus ;)

BTW, how did you get your forest such dense and diverse? I see Vurts textures, but also many others?
And Pfusher, thanks for the 2019 textures! :o
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Re: TES Skyrim SE

Thanks guys :)

To be honest, I'm not playing Skyrim SE. This is just a quick mix of a few mods. The base esp is from SFO, trees only version, that's why the forest is more dense. I've replaced almost all the meshes and most of the textures. Some of the trees are from the old SFO (for Oldrim), these photogrammetry meshes are from a 3D Trees mod, a few was ported from Ederal, by me (you can find them in Trees Addon mod), the green birches and grass are from Veydosebrom mod. This is all bugged, missing LOD's, some of those trees are levitating, etc, but sometimes it can look not so bad :)
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma

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Re: TES Skyrim SE

Only now I realized that something so obvious was missing.

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Re: TES Skyrim SE

4109 -- Good job :)

A shiny and new detailed shadows fo SE, Off/On comparison. Sorry for too big images.

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and a cute Megdra

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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma

English is not my native language.

AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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