TES Skyrim
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- *sensei*
- Posts: 267
- Joined: 30 May 2012, 15:40
Re: TES Skyrim
@hinti21 and far327
Thank you. I look forward to more shots Far, judging by the ones you posted. Look great!
Working a bit on interior lighting and ambient.
Is it my imagination or are the shadows in 1.8.151 improved?
Thank you. I look forward to more shots Far, judging by the ones you posted. Look great!
Working a bit on interior lighting and ambient.
Is it my imagination or are the shadows in 1.8.151 improved?
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Offline
- *blah-blah-blah maniac*
- Posts: 1509
- Joined: 20 Mar 2012, 08:37
Re: TES Skyrim
Wow that Grass look is awesome MetalicAccid, which Grass is this ?
ps im not gone entirely i just take a little of from Skyrim to research some other Engine (the engines render capabilities are supper limited but it has a awesome Animation Workflow) but im to ashamed to talk about it for certain reasons but my work there goes in the same direction and i hope i can learn some more to bring back into Skyrim an vice versa
ps im not gone entirely i just take a little of from Skyrim to research some other Engine (the engines render capabilities are supper limited but it has a awesome Animation Workflow) but im to ashamed to talk about it for certain reasons but my work there goes in the same direction and i hope i can learn some more to bring back into Skyrim an vice versa
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
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Offline
- *master*
- Posts: 116
- Joined: 13 Apr 2012, 19:27
Re: TES Skyrim
Cheers cruncher.
More grass and lush grass, and also some .ini tweaks in skyrimprefs.
More grass and lush grass, and also some .ini tweaks in skyrimprefs.
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Offline
- Posts: 80
- Joined: 12 Sep 2012, 22:29
- Location: US
Re: TES Skyrim
Hey, I'm the author of Virile ENB, and I'd like to share some pics of when I was playing...
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Offline
- Posts: 74
- Joined: 28 Dec 2011, 09:52
- Location: Austria
Re: TES Skyrim
Reminds me very much of dpeasants ENB and "The Witcher 2"-graphics.
Very nice anyway
Very nice anyway
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Offline
- Posts: 40
- Joined: 05 Oct 2012, 14:38
Re: TES Skyrim
_________________
ENB: http://www.mediafire.com/download.php?nwej2xco87v66ib
Minus Profile: http://monkeydot.minus.com/uploads
ENB: http://www.mediafire.com/download.php?nwej2xco87v66ib
Minus Profile: http://monkeydot.minus.com/uploads
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Offline
- Posts: 66
- Joined: 20 May 2012, 13:34
Re: TES Skyrim
i wonder why some enb have special file.
some enb have hd6 in enbeffect , but boris s file dont have .
and some line for interier s light config too.
i wonder where they got it ?
some enb have hd6 in enbeffect , but boris s file dont have .
and some line for interier s light config too.
i wonder where they got it ?
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Offline
- Posts: 74
- Joined: 28 Dec 2011, 09:52
- Location: Austria
Re: TES Skyrim
The interior-options come with new ENB version (they exist since 0.119 I think, correct me if I'm wrong), in earlier versions there was no option for having different lighting-conditions in interiors. The hd6-code is just some code done by a modding-community-member named HeliosDoubleSix (-> hd6) and some ENB-authors use his code in their ENB.
Hope this answers your questions
Hope this answers your questions