@ Blackheart6004
Nah no spoiler here, finished the Skyrim part of the game back in early February and that was the one only time I have done. Started working with the ENB mod since hehe
But yeah it's propably most best looking place (or atleast one of the best looking places) in the game so far.
@ DogStar
Wow, just wow really nice looking landscape shots. Like the third shot a nice "moddy" looking snow mountains and sky.
And I see you are using the snow textures I linked to earlier, or if it is from his other texture mod.
TES Skyrim
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- *sensei*
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Re: TES Skyrim
Cheers JawZ pleased you like them - just edit/added some more - .... and yes, those are the snow textures you linked they are very nice.--JawZ-- wrote:
@ DogStar
Wow, just wow really nice looking landscape shots. Like the third shot a nice "moddy" looking snow mountains and sky.
And I see you are using the snow textures I linked to earlier, or if it is from his other texture mod.
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Re: TES Skyrim
Your welcome
I have yet to test them out as I'm currently occupied with making adjustments to Realistic Lighting mod, I have altered and re-assigned room markers and interior cells imagespaces to a bit more than half of the interior's of Skyrim.esm, then I have the Dawnguard and Hearthfires esm files to take care of aswell, I started working on this for about 11 hours ago
If I might ask you (and any other who want to answer) what do you think Markarth interior cells should be assigned to with RL, Dungeons or Interiors? I myself see it more like dungeons than interiors as they are mostly "carved" out of the mountain and don't have many windows :/
I have yet to test them out as I'm currently occupied with making adjustments to Realistic Lighting mod, I have altered and re-assigned room markers and interior cells imagespaces to a bit more than half of the interior's of Skyrim.esm, then I have the Dawnguard and Hearthfires esm files to take care of aswell, I started working on this for about 11 hours ago
If I might ask you (and any other who want to answer) what do you think Markarth interior cells should be assigned to with RL, Dungeons or Interiors? I myself see it more like dungeons than interiors as they are mostly "carved" out of the mountain and don't have many windows :/
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Re: TES Skyrim
@Dogstar
What mod are you using to get the letterboxes in your screenshots? Also, awesome screens!
What mod are you using to get the letterboxes in your screenshots? Also, awesome screens!
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- *master*
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Re: TES Skyrim
lol i was still using his 0.117 version, no clue he posted newer versions. thanks!far327 wrote:@evok99 - Thought you'd never ask... These were taken from Polo's blog. (polygon revolution) I usually gateway to it through dragonporn (absolute gem of a site) (ghost in skyrim and Skyrim Modtype are also extremely invaluable resources to me) Use those sites when I go thru my anime phases. Sometimes I like to Skyrim realistic, other times I just like to completely ruin it. lolrashbeep wrote:polo enb was posted here a while back (you can guess who the user was who posted it ). you can try looking back through the thread to see if the link is still active. i saved it and have been using it, although i probably wouldn't be allowed to post it if it was taken down.evok99 wrote:Doesn't CoT overwrite anything that RL does? Also, don't OLSE and RL conflict? Can you provide a link to the polo enb, I cannot find it.
v0.119 - http://www.mediafire.com/?ldmuhj4majcmekm
v0.123 (beta) - http://www.mediafire.com/?33ecgrgav6b8jqn
Enjoy
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Re: TES Skyrim
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Re: TES Skyrim
Thank you I started off using trillvilles 'TV_ENB' http://skyrim.nexusmods.com/mods/11930 and retained his widescreen proportions, which I find perfect for a more cinematic experience.Blackheart6004 wrote:@Dogstar
What mod are you using to get the letterboxes in your screenshots? Also, awesome screens!
EDIT: just to add, the widescreen effect is contained in the ENBeffect config file, under the #define HD6_VIGNETTE section. You can change the height of the bars in this section float2 sqvigpwr = float2( 1.975, 1.975 ); // For square vignette: (top, bottom)
I would agree with your thoughts and say dungeons.... they feel more like dungeons for the reasons above.--JawZ-- wrote: If I might ask you (and any other who want to answer) what do you think Markarth interior cells should be assigned to with RL, Dungeons or Interiors? I myself see it more like dungeons than interiors as they are mostly "carved" out of the mountain and don't have many windows :/
Last edited by DogStar on 29 Dec 2012, 21:04, edited 1 time in total.
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Re: TES Skyrim
(quite cool enb+climates+some tweeks)
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Re: TES Skyrim
@Skyone : These settings are really impressive!
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Re: TES Skyrim
Rocking out some old SuperL3 settings. Sadly for some reason it runs like utter shit ( 30-40 FPS with this one, with some other ENB settings, even the most taxing ones i'm at 80 + ).