@kali- Not really a fan of Hollywood much these days either, haha. So many great indies and foreign flicks around nowadays and all the Hollywood movies are so generic now, but that is another conversation
But yeah, not a fan of the bokeh, I hate how it brightens light reflections etc.. To me it takes away from what I'm supposed to be focusing on and it doesn't look natural. Also hate the shapes it makes with fire etc.. I know you can fiddle with it but I actually really enjoy my own super subtle DoF settings.
TES Skyrim
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Re: TES Skyrim
kalicola
Skyrim code incorretly work with d3d objects, so reference count is wrong. At very first time i found this when did a patch for transparent objects, my internal debugging menu dissapeared after 15-25 seconds of playing and i was curious what the hell is that. Unfortunately internal mod data was simply destroyed, so as walkaround i did code with memory leaks for d3d objects (but terminating the game make them free), so each time you do alt+tabbing the leaks occur. Similar but less problematic issue is in gta4 patch and in old patches of deus ex 3. From time to time doing changes to resource management code, but seems everything is tested already.
Skyrim code incorretly work with d3d objects, so reference count is wrong. At very first time i found this when did a patch for transparent objects, my internal debugging menu dissapeared after 15-25 seconds of playing and i was curious what the hell is that. Unfortunately internal mod data was simply destroyed, so as walkaround i did code with memory leaks for d3d objects (but terminating the game make them free), so each time you do alt+tabbing the leaks occur. Similar but less problematic issue is in gta4 patch and in old patches of deus ex 3. From time to time doing changes to resource management code, but seems everything is tested already.
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Re: TES Skyrim
I was thinking about using Realistic Lighting to tweak dungeons a little bit more, separately from interiors.
I'm curious though, do you guys use RL along with ENB? And if so, what for? Would you recommend it?
I'm curious though, do you guys use RL along with ENB? And if so, what for? Would you recommend it?
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Re: TES Skyrim
@ Mindflux
Thanks And well know you know what it does then And I think it looks better than both, Nuska's, LIFE and CBBE textures those textures made the face look like plastic.
@ FogGene
I am using RL for that reason and more and it works very well I also use it to remove the RGB tint so I only rely on the saturation in the different weathers, interiors, dungeons etc and it looks better than vanilla
If you want to have full control to change everything in game I suggest you download my extended version of RL 3.4a - Vanilla or RL 3.5, with dawnguard and Heartfires compatibility
Can be found at my JENB Creations page, link is in my signature below.
Thanks And well know you know what it does then And I think it looks better than both, Nuska's, LIFE and CBBE textures those textures made the face look like plastic.
@ FogGene
I am using RL for that reason and more and it works very well I also use it to remove the RGB tint so I only rely on the saturation in the different weathers, interiors, dungeons etc and it looks better than vanilla
If you want to have full control to change everything in game I suggest you download my extended version of RL 3.4a - Vanilla or RL 3.5, with dawnguard and Heartfires compatibility
Can be found at my JENB Creations page, link is in my signature below.
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Re: TES Skyrim
Ah nice! I'm guessing the download is the same as with original RL, download your 3.4a and then 3.5 over that, right?--JawZ-- wrote: @ FogGene
I am using RL for that reason and more and it works very well I also use it to remove the RGB tint so I only rely on the saturation in the different weathers, interiors, dungeons etc and it looks better than vanilla
If you want to have full control to change everything in game I suggest you download my extended version of RL 3.4a - Vanilla or RL 3.5, with dawnguard and Heartfires compatibility
Can be found at my JENB Creations page, link is in my signature below.
Edit: lol nevermind, now that I got the file I can see what you've done. Thanks man!
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Re: TES Skyrim
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
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Re: TES Skyrim
--JawZ-- Thanks for the help with the window mode update key SO much faster to work now!
Unreal: How are you doing this? Why do your screenshots look so damn nice? Whyyyy!? That sutle dof in the background. Would you mind telling me what dof you are using?
Joey: To me bokeh is essential when using dof, but it's a matter of ballance, like everything else
Boris: I'm not sure I understand all of what you are saying But it seems to me that you are aware of the problem. I just learned about window mode, so it wont be a problem anymore
Oyama: You screenshot with the hero in the mist is awesome... How did you get him to look to the side?
Unreal: How are you doing this? Why do your screenshots look so damn nice? Whyyyy!? That sutle dof in the background. Would you mind telling me what dof you are using?
Joey: To me bokeh is essential when using dof, but it's a matter of ballance, like everything else
Boris: I'm not sure I understand all of what you are saying But it seems to me that you are aware of the problem. I just learned about window mode, so it wont be a problem anymore
Oyama: You screenshot with the hero in the mist is awesome... How did you get him to look to the side?
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My Skyrim ENB
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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Re: TES Skyrim
kalicola>>>
Your preset and pics looking better and better with every post you make, Great work my friend!!!
Oyama>>>
Also Very good screenshots .
Your preset and pics looking better and better with every post you make, Great work my friend!!!
Oyama>>>
Also Very good screenshots .
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Re: TES Skyrim
Cool pics kali, is there some sharpening from SweetFX? Good too Oyama
I'm liking these heavy contrast interiors with barely any ambient lighting going on.
I'm liking these heavy contrast interiors with barely any ambient lighting going on.
Last edited by joey4track on 11 Jan 2013, 10:43, edited 1 time in total.