@ Mindlfux
Yeah a huge improvement since the start of Skyrim ENB for sure
Ah ok, nice effect anyway
Do you mean my Extended RL mod or my new light source mod for Dawnguard?
@ Chan
Here is my Lumasharpen and SMAA settings if you want to try them out,
/*-----------------------------------------------------------.
/ SMAA Anti-aliasing settings /
'-----------------------------------------------------------*/
#define SMAA_THRESHOLD 0.05 // [0.05 to 0.20] Edge detection threshold
#define SMAA_MAX_SEARCH_STEPS 98 // [0 to 98] Determines the radius SMAA will search for aliased edges
#define SMAA_MAX_SEARCH_STEPS_DIAG 16 // [0 to 16] Determines the radius SMAA will search for diagonal aliased edges
#define SMAA_CORNER_ROUNDING 30 // [0 to 100] Determines the percent of antialiasing to apply to corners.
// -- Advanced SMAA settings --
#define COLOR_EDGE_DETECTION 1 // [0 or 1] 1 Enables color edge detection (slower but slightly more acurate) - 0 uses luma edge detection (faster)
#define SMAA_DIRECTX9_LINEAR_BLEND 0 // [0 or 1] Using DX9 HARDWARE? (software version doesn't matter) if so this needs to be 1 - If not, leave it at 0.
/*-----------------------------------------------------------.
/ LumaSharpen settings /
'-----------------------------------------------------------*/
// -- Sharpening --
#define sharp_strength 0.30 // [0.10 to 3.00] Strength of the sharpening
#define sharp_clamp 0.20 // [0.000 to 1.000] Limits maximum amount of sharpening a pixel recieves - Default is 0.035
// -- Advanced sharpening settings --
#define pattern 4 // [1|2|3|4] Choose a sample pattern. 1 = Fast, 2 = Normal, 3 = Wider, 4 = Pyramid shaped.
#define offset_bias 1.0 // [0.0 to 6.0] Offset bias adjusts the radius of the sampling pattern.
// I designed the pattern for offset_bias 1.0, but feel free to experiment.
// -- Debug sharpening settings --
#define show_sharpen 0 // [0 or 1] Visualize the strength of the sharpen (multiplied by 4 to see it better)
TES Skyrim
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- *sensei*
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Re: TES Skyrim
Jawz, I think I tried them in the past, I remember the pyramid shape pattern setting for luma. Think it was back on 119 though. I will give it another shot with my config and see how it goes. Now that I can tab in/out of the game without ctd I am more eager to play with SFX.
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Those settings were of course for my Enhanced Vanilla preset and not my Default preset. The Default presets SFX profile I had tweaked the values of lumasharpen for the amount of bloom i use in it to look sharp.
0.7 or 0.8 might be a good value of the strength for you, atleast it improved my sharpness but didn't make it noisy
0.7 or 0.8 might be a good value of the strength for you, atleast it improved my sharpness but didn't make it noisy
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- *blah-blah-blah maniac*
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Re: TES Skyrim
This thread is going by SO fast, I can hardly keep up...
Here's my new character
Here's my new character
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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- *blah-blah-blah maniac*
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Re: TES Skyrim
custom (neon ) weather
1
2
edit
3
1
2
edit
3
Last edited by Unreal on 13 Jan 2013, 01:53, edited 1 time in total.
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- *sensei*
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Re: TES Skyrim
Why nobody makes presets like You, Unreal? Amazing stuff.
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OS: Windows 10
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- *blah-blah-blah maniac*
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Re: TES Skyrim
this is just a tweaked preset from Opethfeldt's ENB...MaxTheUniqueGamer wrote:Why nobody makes presets like You, Unreal? Amazing stuff.
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Re: TES Skyrim
after unreal posts everything else seem bad
here
here
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Re: TES Skyrim
Great screenshots everyone.
Hey, does anyone still have T.A.Z.'s present by chance? He had posted it a while back..
Hey, does anyone still have T.A.Z.'s present by chance? He had posted it a while back..
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Re: TES Skyrim
I have this one "T.A.Z. v0.5.4.1"XenoKratios wrote:Great screenshots everyone.
Hey, does anyone still have T.A.Z.'s present by chance? He had posted it a while back..
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