TES Skyrim
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Some nice shadowing on the second and third images there Dinkledorf.
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Unreal Cinema ENB
ENB Binary Archive
Intel i5 3570k @4.4ghz, 8gb Corsair Vengeance @1667hz, MSI Twin Frozr III R7950 BE @1.2ghz
Unreal Cinema ENB
ENB Binary Archive
Intel i5 3570k @4.4ghz, 8gb Corsair Vengeance @1667hz, MSI Twin Frozr III R7950 BE @1.2ghz
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- *blah-blah-blah maniac*
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- *sensei*
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Re: TES Skyrim
Has anyone ever seen this weird effect on a body texture before? I have tried several different body textures and they all have the same issue, so I think the problem lies elsewhere.
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- *master*
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Re: TES Skyrim
Hi all!
I wonder if I can get better looking Trees than how it looks right now with Skyrim Flora Overhaul:
This one for example looks better, but is still little blurry (The Ivy looks muchs sharper):
I allready installed the Bark Texture, mentioned earlier in this Thread ...
I wonder if I can get better looking Trees than how it looks right now with Skyrim Flora Overhaul:
This one for example looks better, but is still little blurry (The Ivy looks muchs sharper):
I allready installed the Bark Texture, mentioned earlier in this Thread ...
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AMD Ryzen 3700X - 32GB Ram 3200Mhz - Asus Geforce RTX3080 - Win 10 64Bit
AMD Ryzen 3700X - 32GB Ram 3200Mhz - Asus Geforce RTX3080 - Win 10 64Bit
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- *master*
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Re: TES Skyrim
Hello everybody. Very good shots from everyone, good to see such variety in enb configs. Symphonic john, try playing with sky lighting and ssao quality/filter settings. I have seen that effect before and I think that's how I fixed it.
guzioyour config is really shaping up! also, if you cannot wait for jaws to update his code, I already have added my own color controls to his mixed file and I am in need of a guinea pig to see if they work right in all conditions. If you are feeling adventurous you can try my file, it would be big help to me, and maybe you can make something really neat with it.
That is what I came here to say actually, is that I think I have finally finished my new most processing method and am in need of someone to help me (a) tell me if its worth using and (b) help me find good default values so I can hopefully release it and furthermore (c) I think other people who are better at tweaking then me can put my code to better use. if it's worth using that is.
It is based on PostProcessing v2 by boris, combined with HD6's Post Processing 5, and 12 extra postprocessing controls added by me for a total of 21 different variables to play with, all DNI separated, including shadow and brightspot color controls of my design and mood coloring based on dpeasants code (dpeasant, I will understand if you don't want me using a few modified lines of code from your mood coloring without the contrast and exposure parts, let me know if you don't like me doing this and I will remove it from my file(I should have asked first, but I hadn't figured out how to pm on this forum until now, i am sorry)). I have also added HD6's crisp bloom and screen bloom to the MIXED enbeffect.fx provided by Jaws which my postprocessing controls are dependent on.
If anyone here likes the sound of this I will upload, just let me know. PS It is what I have been posting with always, so if you liked any of my posts, maybe you will like my post processing code. Thanks for anyone who read this far. now to round it out, some images that I have taken recently using my code.
Also Jawz, I am so sorry I didnt see your message from earlier this month, I have sent you a reply.
Edit: didn't realize I posted the same location twice, oh well it shows off the shadow/brightspot/mood coloring I guess
guzioyour config is really shaping up! also, if you cannot wait for jaws to update his code, I already have added my own color controls to his mixed file and I am in need of a guinea pig to see if they work right in all conditions. If you are feeling adventurous you can try my file, it would be big help to me, and maybe you can make something really neat with it.
That is what I came here to say actually, is that I think I have finally finished my new most processing method and am in need of someone to help me (a) tell me if its worth using and (b) help me find good default values so I can hopefully release it and furthermore (c) I think other people who are better at tweaking then me can put my code to better use. if it's worth using that is.
It is based on PostProcessing v2 by boris, combined with HD6's Post Processing 5, and 12 extra postprocessing controls added by me for a total of 21 different variables to play with, all DNI separated, including shadow and brightspot color controls of my design and mood coloring based on dpeasants code (dpeasant, I will understand if you don't want me using a few modified lines of code from your mood coloring without the contrast and exposure parts, let me know if you don't like me doing this and I will remove it from my file(I should have asked first, but I hadn't figured out how to pm on this forum until now, i am sorry)). I have also added HD6's crisp bloom and screen bloom to the MIXED enbeffect.fx provided by Jaws which my postprocessing controls are dependent on.
If anyone here likes the sound of this I will upload, just let me know. PS It is what I have been posting with always, so if you liked any of my posts, maybe you will like my post processing code. Thanks for anyone who read this far. now to round it out, some images that I have taken recently using my code.
Also Jawz, I am so sorry I didnt see your message from earlier this month, I have sent you a reply.
Edit: didn't realize I posted the same location twice, oh well it shows off the shadow/brightspot/mood coloring I guess
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Hi Guys,
can anyone please show me how to post images here, message above clearly didn't work... :?
can anyone please show me how to post images here, message above clearly didn't work... :?
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- *master*
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Re: TES Skyrim
OhKay
You need to upload it to an image sharing website first, like imageshack or something. Then you put the direct link in the img tags. Also, welcome!
You need to upload it to an image sharing website first, like imageshack or something. Then you put the direct link in the img tags. Also, welcome!
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- *blah-blah-blah maniac*
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Re: TES Skyrim
Thanks Kermels
just testing....
just testing....
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- *blah-blah-blah maniac*
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Re: TES Skyrim
just testing different image posting sites, last site i uploaded, it resized my pic even though i stated not to. i think viewing pics in full size as it was meant to be...
Here are my shares.
still cant post 1080p images...
Here are my shares.
still cant post 1080p images...
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- *blah-blah-blah maniac*
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