Maddo3 wrote:
I've set my ugrids to 9, it's made the distance LOD slightly better, but no where near the quality of yours. What mods do you have that alter distance LOD / detail?
Apparently tinkering with the lines starting "fblock" in the Skyrimprefs.ini can improve distant mesh quality of mountains, and "fTreeLoadDistance" can be raised to draw trees further (I use 100'000, but apparently you can push it up to 250'000 if you think you will notice the difference).
I'm also in love with this mod:
http://skyrim.nexusmods.com/mods/12866It makes various rocks, outcroppings, buildings, ridges etc always be drawn regardless of their distance. So a view of the tundra in the distance isn't just flat yellow ground anymore - you can see various environmental features that give the illusion of a more detailed draw distance, but without the performance cost. There is still a cost of course, just not as much as bumping your ugrids up another level. A uGrids value of 9 makes my game too unstable and I crash every half hour or so (damn 4GB RAM limit). So I use this mod as a trade-off. A uGrids value of 7, and this mod to touch up the areas beyond.
A comparison shot for the mod (Apologies for the lack of ENB in the shot, but it should help ENB users craft better distance shots if they don't know about this mod

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