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 Post subject: Re: TES Skyrim
PostPosted: 21 Aug 2012, 19:30 
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*sensei*

Joined: 06 May 2012, 12:59
Posts: 274
Awesome propa and Polo!... :o 8-)

The quest for unattainable perfection continues :roll: :x :lol:
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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 21 Aug 2012, 19:38 
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*master*

Joined: 26 Feb 2012, 21:09
Posts: 164
@Dogstar
Nice screens! I like the subdued look you've got going on and what seems to be a kind of warm lighting scheme.


Here's a video, instead of screenshots, taken using a new preset I'm working on: http://www.youtube.com/watch?v=JEOTNdfv95c&feature=plcp

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 Post subject: Re: TES Skyrim
PostPosted: 21 Aug 2012, 20:55 
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*sensei*

Joined: 06 May 2012, 12:59
Posts: 274
trillville wrote:
@Dogstar
Nice screens! I like the subdued look you've got going on and what seems to be a kind of warm lighting scheme.


Here's a video, instead of screenshots, taken using a new preset I'm working on: http://www.youtube.com/watch?v=JEOTNdfv95c&feature=plcp


Thank you very much trillville :) Yes, its quite a warm palette I'm using, which balances nicely with the fairly hard lighting, giving a soft subdued warmth... the only weather I still have issues with is that blurry fog, which turn the tree shadows black against glowing grass.

:idea: I wonder if you guys who are good at using the CK could replace this weather type with an existing weather, or less horrible fog type, so its eliminated altogether :?: if it appears I type in another weather code to get rid of it.

2.8 is looking very good trillville 8-) the video is great, and your snow scenes look fantastic; I look forward to trying it... Did you overcome the bright night water issues?... my broken adaptation settings kind of prevent it, but may limit other areas too much to be of use; there must be a better way?.

Can I ask how you cycle through different weathers in your vid?..

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 Post subject: Re: TES Skyrim
PostPosted: 21 Aug 2012, 21:33 
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*master*
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Joined: 10 Jan 2012, 14:24
Posts: 162
Location: Germany
@DogStar: Script Dragon is the key. It has a plugin for changing the weather by default.

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 Post subject: Re: TES Skyrim
PostPosted: 22 Aug 2012, 02:09 
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Joined: 31 Jul 2012, 14:06
Posts: 4
DogStar wrote:
Awesome propa and Polo!... :o 8-)

The quest for unattainable perfection continues :roll: :x :lol:

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Dude this is epic looking, I want your settings! LOL. Good luck figuring out the problems you are having with it.


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 Post subject: Re: TES Skyrim
PostPosted: 22 Aug 2012, 08:20 
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Joined: 22 Aug 2012, 08:19
Posts: 5
Location: Hockley, Texas
@polo omg your settings are the best I've ever seen. You...you wouldn't mind sharing, would you??? WOULD YOU?


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 Post subject: Re: TES Skyrim
PostPosted: 22 Aug 2012, 11:01 
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*sensei*
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Joined: 27 Dec 2011, 21:33
Posts: 337
Location: Poland, Gdańsk
I am revisiting my old config for Skyrim. It will support the newset version of ENB (0.117) and it will unclude custom sky texture and Matso bokeh filter.

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Download is not aviable yet but I finish tweaking it pretty soon, so check my old topic regularly: http://enbseries.enbdev.com/forum/viewtopic.php?f=11&t=9

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 Post subject: Re: TES Skyrim
PostPosted: 22 Aug 2012, 12:20 
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*master*
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Joined: 10 Jan 2012, 14:24
Posts: 162
Location: Germany
Only a singel screenshot:

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The only thing left to do is optimizing the weather with the CK. Especially fog, overcast, rain, storm and snow.

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 Post subject: Re: TES Skyrim
PostPosted: 22 Aug 2012, 14:46 
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*sensei*
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Joined: 27 Dec 2011, 21:33
Posts: 337
Location: Poland, Gdańsk
New version 1.0 is now uplaoded! Please, check it out!: http://enbseries.enbdev.com/forum/viewtopic.php?f=11&t=9

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 Post subject: Re: TES Skyrim
PostPosted: 22 Aug 2012, 15:51 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
Quote:
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Really nice Iceglace did you used the default Vanilla lighting ?

PS: Also making nice progress on Scarlet she changed a lot ;) but it's to early to show off what i done, in such a lighting it would blow though ;)

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Last edited by CruNcher on 22 Aug 2012, 16:14, edited 2 times in total.

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