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 Post subject: Re: TES Skyrim
PostPosted: 15 Sep 2012, 09:22 
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*master*

Joined: 13 Apr 2012, 19:27
Posts: 116
Visited a local tavern.

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 15 Sep 2012, 09:26 
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Joined: 04 Sep 2012, 06:47
Posts: 50
@MetallicAcid

Wow. Dat saturation.

@Everyone

By the way, I've got a new version of my ENB Equalizer posted on my SkyrimNexus page. I've reworked the color saturation equalizer system to include power curves, and it's got an optional light-weight version of the equalizer that's just for Skin and/or Sky tones. The equalizer system allows you to control primary and secondary colors...I didn't want to go any more fine-grained than that, but it's easily possible. If you need a detailed explanation of how the Equalizer works, I can write one up; I just figured you all probably know by now how power curves work in relation to color, luminosity, etc. Just PM me on SkyrimNexus if you want me to write a how-to guide.

Between the equalizer, the enbseries.ini environment tweaks, and the palette system, you should now have complete control over color and saturation now in Skyrim. Enjoy!


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 Post subject: Re: TES Skyrim
PostPosted: 15 Sep 2012, 09:45 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
Indigo i like your Dof and it's Performance, nice work :)

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started a comparison viewtopic.php?f=7&t=1068&start=10#p13213 @ default Settings

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


Last edited by CruNcher on 15 Sep 2012, 11:23, edited 2 times in total.

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 Post subject: Re: TES Skyrim
PostPosted: 15 Sep 2012, 11:01 
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*master*
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Joined: 07 Jan 2012, 16:28
Posts: 137
haints: It's The Wilds ENB 1.2 :arrow: http://skyrim.nexusmods.com/mods/21123

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 Post subject: Re: TES Skyrim
PostPosted: 15 Sep 2012, 11:37 
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Joined: 04 Jan 2012, 20:47
Posts: 73
Hi guys, i got my EVGA GTX670 FTW today =D it feels really weird playing skyrim with an average fps of 40.... my old ati use to border around 25...
I know its off topic but are there any settings i should change in the control panel... or anything i should do with my card in general, like ive said before ive not used nvidia for a loooong time, my last nvidia card was a 8600gt


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 Post subject: Re: TES Skyrim
PostPosted: 15 Sep 2012, 12:58 
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Joined: 12 Jan 2012, 11:09
Posts: 79
Added noise grain into blur.
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Last edited by gp65cj04 on 15 Sep 2012, 17:15, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 15 Sep 2012, 16:47 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
Scarlet Race/ENB Calista WIP (using GPs Dof)

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_________________
Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


Last edited by CruNcher on 15 Sep 2012, 17:15, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 15 Sep 2012, 16:57 
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Joined: 11 Jul 2012, 03:43
Posts: 10
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 Post subject: Re: TES Skyrim
PostPosted: 15 Sep 2012, 17:12 
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*sensei*

Joined: 30 May 2012, 15:40
Posts: 267
kalicola wrote:
......

Dinkledorf: you musthave an extremely bright monitor, cause you night shots are 97% black on my screen. I also checked on my Iphone with max brightness, can just barely sense the environments. And the fire looks a bit too dim too... Unless this is what you want ofcourse :-)


I really appreciate you pointing this out kalicola as my monitor needed adjustments that I was not aware of. Thanks!


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 Post subject: Re: TES Skyrim
PostPosted: 15 Sep 2012, 17:25 
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*master*

Joined: 03 Feb 2012, 05:40
Posts: 133
kalicola wrote:
Haints: my game brightness slider is placed in the middle as default, and I don't use any lighting plug-ins whatsoever, exept further dark dungeons. So make sure URWL, climates of tamriel or realistic lighting is turned off.. I'm sure you'll already done that, just saying..


Thanks. Got it working. Very nice and atmospheric, particularly with outdoor settings. Here's a sample shot:

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The only issue I have with it now is that some interiors have a kind of reddish haze over them. But I forgot to include Further Darker Dungeons so I'll have to go back and add that and see if it changes it.

Excellent DOF as well. What prepass are you using?

Thanks for letting me try your config!


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