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 Post subject: Re: TES Skyrim
PostPosted: 18 Oct 2012, 06:44 
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Joined: 05 Oct 2012, 09:16
Posts: 4
Dinkledorf wrote:
Thanks Haints, its not that type of glowing. All water is not just rapids. I do have that texture. Again, thanks for chiming in!

In the meantime, a few more shots, still tinkering with weather.

The 3rd picture is fucking amazing.


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 18 Oct 2012, 16:26 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
Thx Dinkledorf though im not fully happy with the play between body and face have to work on this some more

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Also i didn't tried the deffered ENB yet and what it changes

And that is just Exterior Lighting in Interior Lighting it seems to become a lot more complex.

In direct Comparison this result is much nicer though nothing really much changed but the lighting becomes enormously different somehow

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a more tanned skin response

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pale skin response (vampire, geisha)

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2012, 14:31 
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*blah-blah-blah maniac*
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Joined: 02 Jan 2012, 21:07
Posts: 660
Location: Spain
Video
http://www.youtube.com/watch?v=aGqlrv7Rcqs&hd=1

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•••••••Youtube Channel•••••Skyrim Screenshots•••••Skyrim Mods•••••••
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Last edited by Unreal on 19 Oct 2012, 16:25, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2012, 15:32 
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Joined: 03 Feb 2012, 05:40
Posts: 133
Looking good as always, Unreal.


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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2012, 19:17 
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Joined: 18 Sep 2012, 18:36
Posts: 154
Unreal:
I have to say, I am sort of not surprised that you've said you're using a tweaked version of opeths ENB...but I am surprised at the same time (cuz it's the ENB I use lol)

In other news, I love the screenshots as always and that video looks amazing

you've probably said it before, but, what are your PC specs?

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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2012, 20:05 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
Tweaking the Light Color Response further :)

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_________________
Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


Last edited by CruNcher on 19 Oct 2012, 20:22, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2012, 20:06 
Just want to share my old timelapse videos and a couple of screenshots.

Over the clouds
http://youtu.be/zQmERZYDl2I

Earth beat
http://youtu.be/MNK67jQ6pLo

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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2012, 20:23 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
opiwer123 wrote:
Just want to share my old timelapse videos and a couple of screenshots.

Over the clouds
http://youtu.be/zQmERZYDl2I

Earth beat
http://youtu.be/MNK67jQ6pLo

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Very nice timelapses :)

_________________
Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2012, 20:42 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
Oh man this is so beautiful now :)

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_________________
Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2012, 21:17 
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Joined: 01 Jan 2012, 01:05
Posts: 96
Quote:
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How are you tweaking the texture colour response to light CruNcher?


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