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 Post subject: Re: TES Skyrim
PostPosted: 13 Jan 2013, 21:48 
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Joined: 24 Nov 2012, 22:45
Posts: 17
jim2point0 wrote:
Some TV ENB (modified Gigaflare).
Image

Which rock/mountain mod is this? I could swear I've seen it before but for the life of me I can't find the link.


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 Post subject: Re: TES Skyrim
PostPosted: 13 Jan 2013, 22:57 
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*blah-blah-blah maniac*
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Joined: 27 Jan 2012, 13:42
Posts: 2702
Jawz
Cool shots, especially the interior one. Yesterday I meant to ask about your lighting overhaul, are you still working on it? I think everything else is pretty easy to fix or work around, but the inconsistency of dungeon lighting is something that makes me go crazy, so you're mod is pretty high on my wishlist...

A totally random bunch of screens taken at various stages of tweaking, so contrast and stuff vary quite a lot.

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Smoking Torches and Candles
Particle and Subsurface Scattering Patches for ENB (updated 17/1/2020)
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 Post subject: Re: TES Skyrim
PostPosted: 13 Jan 2013, 23:06 
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Joined: 26 Dec 2012, 14:10
Posts: 5
Hi guys! I'm having an issue with all enbseries versions past 0131, including the newest one 0136. It doesn't matter what preset I use, but if it's past 0131 then the grass looks very odd and switches around between three modes... Normal and two somewhat "interlaced" modes. This happens if I have skylighting enabled. If I turn it off it stops rapidly switching between these things and look normal, but I loose skylighting so... :P

Is this because of the Nvidia 310 driver as well?

*edit* And I do not have any shadow/lighting flickering, it's just this grass thing.

Pics:
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 Post subject: Re: TES Skyrim
PostPosted: 13 Jan 2013, 23:36 
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Joined: 12 Sep 2012, 22:29
Posts: 80
Location: US
nautz wrote:
Hi guys! I'm having an issue with all enbseries versions past 0131, including the newest one 0136. It doesn't matter what preset I use, but if it's past 0131 then the grass looks very odd and switches around between three modes... Normal and two somewhat "interlaced" modes. This happens if I have skylighting enabled. If I turn it off it stops rapidly switching between these things and look normal, but I loose skylighting so... :P

Is this because of the Nvidia 310 driver as well?

*edit* And I do not have any shadow/lighting flickering, it's just this grass thing.

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Most likely I would say the driver. See what happens when you downgrade it to say, 306 or somewhere in the 200 series. Boris also says 310 drivers are not supported yet.

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 Post subject: Re: TES Skyrim
PostPosted: 13 Jan 2013, 23:45 
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nautz
I guess you're on the latest version of Skyrim? Check that ForceFakeVideocard is set to false.

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2013, 00:23 
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Joined: 03 Jan 2013, 05:07
Posts: 25
@jim2point0 et al

Excuse my ignorance fellas, but what is downsampling and what do you use it for? I tried to Google it, but the results were way to technical for me to make anything out of it.

@ kalikola

I tend to have problems with brightness if I use the slider. When I want to modify gamma I use this parameters in SkyrimPrefs.ini

Code:
[Display]
fGamma=1.0000


That's the default (middle of the slider). Minimum should be fGamma=1.4000. Not sure if that helps in any way.

@ nautz

If it makes any difference, I have been using the 370.10 driver all this time and had none of the problems mentioned so far. And definitely nothing like that grass.


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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2013, 00:49 
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Joined: 27 Jan 2012, 21:46
Posts: 206
CaptainJL761 wrote:
jim2point0 wrote:
Some TV ENB (modified Gigaflare).

Which rock/mountain mod is this? I could swear I've seen it before but for the life of me I can't find the link.


Here is the ice mod I'm using - http://skyrim.nexusmods.com/mods/5388

FogGene wrote:
@jim2point0 et al
Excuse my ignorance fellas, but what is downsampling and what do you use it for? I tried to Google it, but the results were way to technical for me to make anything out of it.


Downsampling is running a game at a higher-than-native resolution. My monitor is 1920x1080, for example. I play Skyrim at 3840x2160. The game is then scaled down to 1920x1080 every frame, which eliminates aliasing and makes the game look a lot more crisp and clean. The higher the resolution, the more video ram you need.

More K ENB - I swear this is one of the very last ENBs striving to put tangible atmosphere into the game. Really separates it from the rest. Kyo is SO GOOD at this....

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and THIS FOG....

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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2013, 02:32 
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Joined: 03 Jan 2013, 05:07
Posts: 25
jim2point0 wrote:
Downsampling is running a game at a higher-than-native resolution. My monitor is 1920x1080, for example. I play Skyrim at 3840x2160. The game is then scaled down to 1920x1080 every frame, which eliminates aliasing and makes the game look a lot more crisp and clean. The higher the resolution, the more video ram you need.


Well thanks for that. Now I'm trying to find a good tutorial on how to do it.

Edit: Since I'm using the same native as yours, did you have to decrease the refresh rate in your monitor? If so, by how much?


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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2013, 02:44 
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Joined: 27 Jan 2012, 21:46
Posts: 206
Some people can achieve 2160p without lowering refresh rate. I couldn't find settings that worked for me... and had to go from 60 to 58.


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 Post subject: Re: TES Skyrim
PostPosted: 14 Jan 2013, 03:07 
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Joined: 03 Jan 2013, 05:07
Posts: 25
Found a nice tutorial, I'll try it later: http://forums.guru3d.com/showthread.php?t=346325

Nice. That's a 100% increase right there. I have a 120Hz monitor, so I guess I'll have to reduce it a little bit more. I think it should be fine, unless I wanna use the 3D.

Thanks for the info.


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