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 Post subject: Re: TES Skyrim
PostPosted: 07 Feb 2013, 03:09 
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Joined: 05 May 2012, 20:16
Posts: 70
@EvoFq3o0

What grass mod(s) do you use? and also how is your LOD so crisp? mine usually doesn't show nearly the same amount of detail at a distance.


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 07 Feb 2013, 04:05 
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*blah-blah-blah maniac*

Joined: 31 Dec 2011, 19:42
Posts: 504
Playing around with 146

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NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.


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 Post subject: Re: TES Skyrim
PostPosted: 07 Feb 2013, 05:51 
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Joined: 04 Feb 2013, 02:31
Posts: 6
Just me playing with some setting and stuff.

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 Post subject: Re: TES Skyrim
PostPosted: 07 Feb 2013, 06:19 
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Joined: 06 Feb 2013, 13:05
Posts: 16
Is someone looked my photos ? Are they good ?

@Mindflux, is your ENB released ? Because your ENB is better than real :) .


Last edited by TheGondorian on 08 Feb 2013, 14:13, edited 2 times in total.

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 Post subject: Re: TES Skyrim
PostPosted: 07 Feb 2013, 07:10 
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*sensei*
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Joined: 11 Feb 2012, 16:00
Posts: 269
Location: BROOKLYN NY USA
Haha, yeah mindflux, is it time to appease the masses? :lol: <jk>


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 Post subject: Re: TES Skyrim
PostPosted: 07 Feb 2013, 08:22 
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*sensei*

Joined: 06 May 2012, 12:59
Posts: 274
TheGondorian wrote:

Is someone looked my photos ? Are they good ?

@Mindflux, is your ENB released ? Because your ENB is better than real :) .

snip


Fishing for compliments eh?.... :lol:

They are very nice indeed, well done.... look forward to seeing more :)

Mindflux release his preset?... more chance of Gionight putting his out ;) :lol:

Kidding Mindflux.... but, yeah, where is it? :lol:

:P

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 Post subject: Re: TES Skyrim
PostPosted: 07 Feb 2013, 08:52 
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Joined: 06 Feb 2013, 13:05
Posts: 16
Some new screens :

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Last edited by TheGondorian on 08 Feb 2013, 14:14, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 07 Feb 2013, 08:58 
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Joined: 27 Nov 2012, 00:21
Posts: 43
Added a tiny hint of bloom and reworked lighting/shadows a bit. Sorry for the bland selection, but I really love this arch:

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I've noticed very thin horizontal lines in shadows where sky lighting is used. They're most noticeable if I squint, but has there been a fix or parameters implemented for this past v0.119?


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 Post subject: Re: TES Skyrim
PostPosted: 07 Feb 2013, 09:08 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 13:18
Posts: 665
EvoFq3o0: That's alot of images :) How do you post all those from flicker without having to copy/paste every single image to your reply? Is there a filcker trick that I don't know about?

far327: I hated the adaptation in the beginning too. But now I think it ads alot to the dynamic of the environments, plus I can get really dark skylighting and still see when I move into dark shadow areas. It does give some problems like darkend skies when looking at the sun. I even made my own sun texture cause the vanilla one looked like shit with my config. I will upload a version soon that you all can try out. My Beta 75 is outdated. I'm using 0.446. I try to use the newest version all the time, to ease the converting.
And about this picture below, what face mod are you using?

Gionight: This picture is awesome
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Ronnie Stormly Ree
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My Skyrim ENB
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 Post subject: Re: TES Skyrim
PostPosted: 07 Feb 2013, 09:14 
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Joined: 06 Feb 2013, 13:05
Posts: 16
Wow ! Incredibly great picture, kalicola ! But, Is that skeletons' blood :) ?


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