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 Post subject: Re: TES Skyrim
PostPosted: 13 Apr 2013, 12:40 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 22:39
Posts: 725
Such good screenarchery the last 10 pages or so that I've caught.

@Unreal Warfare, the lightsabers are pretty rad! Seem to fit your characters look ;)
@Tigreton, beautiful characters!
@ZeroKing No reason you should feel like your config is anything lesser than the others here. Yours is amazing! What I noticed is the more I get used to playing my config or any one elses, the more the WOW factor sorta deteriorates. May I suggest you switch to another config you like for a short time. Before you know it, you will realize the things you love about your own and it will give you a chance to see it again with fresh eyes :)


Far Off again... Switching between mine and Kalicola's ENB now. Really like his ENB. :)

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This one with Kalicola's

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 Post subject: Re: TES Skyrim
PostPosted: 13 Apr 2013, 13:01 
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*blah-blah-blah maniac*
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Joined: 05 Mar 2012, 02:08
Posts: 1938
insomnia_jt wrote:
Tackar!
Jag har alltid haft problem med AA överlag. Tycker det tenderar till att göra bilden suddigare. Jag har provat SweetXF men Luma Sharpen är lite för klen... FXAA sharpen ser bättre ut i rörelse (kanske inte på bild). Nu använder jag bara hardware AA x4 med x2 supersampling.
Men jag ska prova EdgeAA. Dom skarpa kanterna ser verkligen inte bra ut på mina bilder.
Ser du nåt mer som jag måste förbättra så blir jag bara gla


Tycker det samma här, känns som att gå med DoF på hela tiden, samt du förlorar ganska mycket detaljer på grund av det. Kolla bara natt himmlens stjärnor med EdgaAA på å av. Men den ihop med SweetFX tar bort alla mina jaggies å tar tillbaks skärpan :) Jag kan göra lite små justeringar för att bättre gå ihop med hur din ENB ser ut å se till att få skärpa som du är nöjd med. Sj tycker jag med rätt inställningar på LumaSharpen slår ut FXAA med hästlängder. Ifall du inte visste detta om LumaSharpen så är de ytor som har "solljus" på sig får mer skärpa utav LumaSharpen än vad skuggor får.

Är du säker på att allt fungerar med Hardware AA å ENB? Ifall du kör med en ENB version 0.119 lr äldre så fungerar det som det ska men med nyare så har Boris sett till att effekter stängs av när Hardware AA är på. Har sj inte testat detta men jag vet att jag körde 16xQ AA å 4x SuperSampling av misstag, glömde bort å deaktivera när jag börja köra med ENB igen :P Ska göra lite tester angående detta fenomen å se vad skillnaden verkligen är å ta lite bilder så får du sj se hur det ser ut ;)



I have to agree with Far327 some very good looking captures on these last few pages everyone :)


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 Post subject: Re: TES Skyrim
PostPosted: 13 Apr 2013, 13:39 
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*sensei*

Joined: 02 Feb 2013, 22:02
Posts: 328
Location: Austria
Most of these shots are a little dark, due to adaption, but I like this dark look with massive SSAO.

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 Post subject: Re: TES Skyrim
PostPosted: 13 Apr 2013, 14:23 
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Joined: 19 Feb 2013, 10:11
Posts: 58
OhKay wrote:
modd31
nice pics, wish they were more bigger.


Click on them to open the flickr page and see them full screen :) I didn't post here with their real resolution to not make the post too heavy.

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Journey
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OH MY GAWD
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Sacred Thunder

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 Post subject: Re: TES Skyrim
PostPosted: 13 Apr 2013, 18:30 
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*sensei*

Joined: 28 Dec 2011, 08:14
Posts: 323
ZeroKing>>>
If only you knew how much me and many others love watching your work, you wouldn't wrote that ;)

CruNcher>>>
Wow!!! very original and unique style/path you choose my friend, Great stuff !!!

--JawZ-->>>
Still too much activity my friend and thats the reason we all love you :roll:

insomnia_jt>>>
Great pics, really enjoyed it.

Lauren>>>
Glad to see you are still around :)

Modd31>>>
Welcome Modd31, reallly lovely pics .

Oyama>>>
Very good screenshots as usual :)

Nothing special, took this pics without my usual screenshoting adjustment, all of them from my WIP preset except Windhelm and one interior portrait with my new female nord char.

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 Post subject: Re: TES Skyrim
PostPosted: 13 Apr 2013, 19:11 
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*blah-blah-blah maniac*
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Joined: 05 Mar 2012, 02:08
Posts: 1938
Gionight:

I don't quite follow you with that comment ?


Nice set of pictures with your new preset though.


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 Post subject: Re: TES Skyrim
PostPosted: 13 Apr 2013, 19:14 
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Joined: 07 Jan 2012, 11:29
Posts: 85
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 Post subject: Re: TES Skyrim
PostPosted: 13 Apr 2013, 20:45 
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Joined: 12 Apr 2013, 22:46
Posts: 12
Damn Gionight! Those are absolutly amazing shots!


Would you mind letting me know what mods / textures you used for:

Tree {Bark}
Skin / models for females / males

Here are a few more screens.. Haven't gotten to the action shots yet.. :)
But I will give it a try soon..


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Last edited by goddavid on 13 Apr 2013, 21:03, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 13 Apr 2013, 20:46 
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*sensei*
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Joined: 03 Oct 2012, 06:12
Posts: 385
Location: Ottawa, Canada
Thanks for the support, all. Just had a stressful day, so I apologize for the uncharacteristic negativity :P :P

With interiors and nights done, need to start on exteriors. Tonemapping and brightness need a lot of work, so didn't get a chance to take shots yet.

Some interiors, finalized except for black level.

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 Post subject: Re: TES Skyrim
PostPosted: 13 Apr 2013, 21:24 
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*blah-blah-blah maniac*
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Joined: 26 Jan 2012, 17:56
Posts: 734
ZeroKing wrote:
Thanks for the support, all. Just had a stressful day, so I apologize for the uncharacteristic negativity.


Happens to us all at some point I think. Probably burnout kicking in.

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