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 Post subject: Re: TES Skyrim
PostPosted: 12 Jun 2013, 05:18 
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*blah-blah-blah maniac*
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mindflux
Dat grass, my good sir, dat grass.... :shock:

symphonicjohn
Thank you !! :D
And WOW, what shots !! :shock:

Canlocu
Separated bloom will allow precisely for solving this overdone bloom at night.
I needed precise .xyz and saturation values for my bloom to look like I wanted for days.
Now that I can split it (THANX BORIS !!!!!), I can control it ;)
Release ? Yep, once I'll finish adding some new things in it.
symphonicjohn and mindflux are my beta testers / breakers for now :lol:

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 Post subject: Re: TES Skyrim
PostPosted: 12 Jun 2013, 08:30 
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Joined: 20 Mar 2012, 08:37
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Last edited by CruNcher on 12 Jun 2013, 08:58, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 12 Jun 2013, 08:56 
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*sensei*
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Joined: 03 Mar 2013, 18:42
Posts: 432
Location: Norway
Everyone
Awesome pictures, this gallery update really fast sometimes :D

mindflux
I thought it was real for a bit^^ awesome detail :)

Oyama
Your Bloom looks amazing ^^

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 Post subject: Re: TES Skyrim
PostPosted: 12 Jun 2013, 09:07 
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Yersinia79 wrote:
Oyama
Your Bloom looks amazing ^^


:D Oh well, it's a REAL community's bloom : Matso, Dpeasant, Midhras, --JawZ--, I, we're several people involved in this initially.
I just mixed and reorganized different things.
Maybe I've been one of the few daring to bother Boris non-stop during months about adding the necessary vars for a DNI separation... :lol:

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 Post subject: Re: TES Skyrim
PostPosted: 12 Jun 2013, 10:33 
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Joined: 02 Feb 2013, 22:02
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Oyama wrote:
Yersinia79 wrote:
Maybe I've been one of the few daring to bother Boris non-stop during months about adding the necessary vars for a DNI separation... :lol:


That you are.

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 Post subject: Re: TES Skyrim
PostPosted: 12 Jun 2013, 10:49 
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kaffeekranz wrote:
That you are.


A stubborn french ass ? Oh YES ! :lol:

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Last edited by Oyama on 12 Jun 2013, 12:25, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 12 Jun 2013, 10:50 
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Joined: 08 Jun 2013, 15:16
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my enb

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 Post subject: Re: TES Skyrim
PostPosted: 12 Jun 2013, 11:46 
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Joined: 21 Jan 2013, 20:41
Posts: 55
First screens in a long while. Using JawZs ELE.
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Showing off my rock texture :oops:
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 Post subject: Re: TES Skyrim
PostPosted: 12 Jun 2013, 12:21 
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Last of v0168 :(

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New with v0172 :D

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Good one Bethesda :roll:

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 Post subject: Re: TES Skyrim
PostPosted: 12 Jun 2013, 12:49 
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Joined: 21 Jan 2013, 20:41
Posts: 55
Nice looking shots! The last ones had me laughing :lol:


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