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 Post subject: Re: TES Skyrim
PostPosted: 08 Jun 2015, 17:26 
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Joined: 30 Jun 2013, 21:21
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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 08 Jun 2015, 20:08 
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Joined: 08 Jun 2015, 19:55
Posts: 18
aal wrote:
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WOW. What do u use so that the blood looks like this? This is beautiful awesome!


saltr wrote:
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Nice saltr! What a beautiful sky! What is going on in the first image? It look so threatening! What mods do you use, for such an amazing sky?


@Unreal: I really like this preset. Could you give me an advice for how to make the image whiter? In my oppinion it would help my preset to have lesser contrast and being whiter.. Do you know what I mean? Most users try to decrease the saturation for a realistic look, but I think it is more about the contrast and brightness..


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 Post subject: Re: TES Skyrim
PostPosted: 08 Jun 2015, 22:36 
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*blah-blah-blah maniac*
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Joined: 23 Aug 2013, 21:59
Posts: 572
Location: United States
klotim wrote:
How's it going guys?

I miss nexus, I miss retexturing skyrim more. oh well, too bad that nexus don't want me ^^


Have you tried a ban appeal? Explaining you forgot, giving credit and informing them of permission to use (however that works) might work, or removing the offending mod itself. I can understand not wanting to deal with them at all as well though. Nexus moderators can be pretty ridiculous.

You could also simply upload somewhere else. Your mods are good enough and popular enough you could probably retain a fair amount of users. Once they go up somewhere else the news will spread. I know I love all your work and use it religiously. You could use Lover's Lab if you don't mind that place (it's a bit... odd for my tastes though.) Maybe TES Alliance or even releasing on Flickr with some sort of private hosting like Google Drive, Dropbox, Mediafire or something. Just some thoughts. Nice to see you here though!

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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2015, 02:56 
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*sensei*
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Joined: 03 Oct 2012, 06:12
Posts: 385
Location: Ottawa, Canada
Been a while uploading my shots, got a whole lot of The Witcher 3 gameplay going on.

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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2015, 03:27 
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*master*
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Joined: 21 Feb 2013, 03:21
Posts: 229
Location: Los Angeles, CA
Some shots showing the new long exposure feature in .272:

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Chem trails in Skyrim, lol

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This is with increased stars motion using the console "set timescale to 100". Also LONGEXPOSURE settings of Time=10 seconds and BlendMax=0.5. Start intensity also increased to 5.0.

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Trip out man!

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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2015, 09:49 
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Joined: 17 Dec 2012, 08:57
Posts: 591
Location: Bosnia & Herzegovina
Estebanium thank you, I'm using CoT, on the first image cloud intensity is set to zero and it was mixed with aurora


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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2015, 19:32 
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Joined: 18 Jul 2013, 13:08
Posts: 541
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del

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 Post subject: Re: TES Skyrim
PostPosted: 10 Jun 2015, 05:12 
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*sensei*
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Joined: 07 Aug 2013, 15:45
Posts: 437
Location: France
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 Post subject: Re: TES Skyrim
PostPosted: 10 Jun 2015, 15:15 
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Joined: 18 Jul 2013, 13:08
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Location: UK
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More here: https://www.flickr.com/photos/131371015@N04/

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 Post subject: Re: TES Skyrim
PostPosted: 11 Jun 2015, 11:09 
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Joined: 15 Mar 2013, 10:24
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great pics everyone :D

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