TES Skyrim

post screenshots of enbseries
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Re: TES Skyrim

Jafin16 wrote:snsmac
I'd go with Matso's. Probably the easiest and most time efficient way to go. Kyo's shader is excellent though...

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Great overall asset balance only the Dragon stands out a little from the rest of the balance (to sharp) :)


@abc75179778300

That sharpness hurts the eyes also look @ all the artifacts in the rendered results :(


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Re: TES Skyrim

thanks for pointing me to matsos code.

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Re: TES Skyrim

As long as we're on the topic of klotim's rocks:

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And one without again:

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Re: TES Skyrim

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Re: TES Skyrim

Finally, there's a pretty lady! :D
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Re: TES Skyrim

Personally she looks to much like a artificial child to me but shes excellent for testing, definitely one of the most unique assets ever created for skyrim with enb in mind :)
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Re: TES Skyrim

saltr
Thanks! Great set from you, as always!

snsmac
Nice shots! Is that with Matso's full SVI or is that your preset with just some of his stuff? I've been curious what SVI by itself looks like for some time and I've just never tried it.

Klotim
I suppose I wouldn't mind a link to those as well. I'm trying to decide if I like them or not, tbh, but I'd be happy to get some shots for your modpage if you like :)

CruNcher
That might be because the dragon has 4x8k textures (Klotim's) and most everything else you're seeing is 2k. Regardless, the dragon is the subject in those shots so I suppose it standing out is a good thing :)

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Re: TES Skyrim

OhKay wrote:Klotim's mountains

Looks great! ;)
Jafin16 wrote:I suppose I wouldn't mind a link to those as well. I'm trying to decide if I like them or not, tbh, but I'd be happy to get some shots for your modpage if you like :)
I sent you a link ;)

Alright folks, what do you think about the mountains?

I will release a brown/vanilla color & darker mountains.
Anything else?

Here's some pics without parallax: Image

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Re: TES Skyrim

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Re: TES Skyrim

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