TES Skyrim

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Re: TES Skyrim

Just a small question here, but what Anti Aliasing options do you guys use.

At this point I'm wondering if it is more useful to use ENB's AA or Hardware AA.

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*sensei*
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Re: TES Skyrim

Plywood
For the best result use SuperSamplingResolution from enb with supersampling aa from nvidia control panel without skyrim's aa, for the best performance with a just fine result use enb edge aa and transparent aa no hardware aa, maybe throw a sweetfx combo aswell or smaa. But i am sure the other guys here will have better answers on that.
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Re: TES Skyrim

I just wanted to say, most of the screenshots are made using AA methods and textures one wouldnt be able to use for a playable framerate...

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Re: TES Skyrim

Oyama wrote:Big Oh
Gimme my armor back !
Big O'
wow, i'm seeing strange maths and shader codes everywhere after wearing that! (so now i know how you see things ;) )

Serenity ENB by prod80
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Last edited by OhKay on 25 Feb 2014, 12:35, edited 1 time in total.
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Re: TES Skyrim

prod80 wrote:I just wanted to say, most of the screenshots are made using AA methods and textures one wouldnt be able to use for a playable framerate...
all screen shots above using Serenity ENB, are perfectly playable 25-30, with all AA enabled. all 2-4k textures i can find
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Re: TES Skyrim

OhKay
Nice shots :)... 25-30 with supersampling AA? must be a beast of system you have... just whats happening with the DoF near camera, that comes from the enbeffectprepass included with it? I have not seen something like that in my game... but tbh I only play notepad++, very poor DoF, almost like 2d with extremely high contrast and not very saturated :[ ... will have to investigate if comes from that file

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Re: TES Skyrim

Thanks :D
I only changed the DoF. Everything is stock. No supersampling. Cant tweak cos all gui are so small cant see
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Re: TES Skyrim

:) ah, then all fine!
GUI has lot of joy, base preset is very "lore friendly" in its settings :) on can pull that whole image to little bits and pieces... just should optimize code a bit still... some options not very needed, while other have wrong clamp in GUI (eg. saturation has range past 1.0)... might change a few things later on and review the split tone code, because it's not very optimal (though functionally fine).

GUI very small I dont understand... in my game GUI is almost half my screen and clearly visible...

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Re: TES Skyrim

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Re: TES Skyrim

prod80 wrote:GUI very small I dont understand... in my game GUI is almost half my screen and clearly visible...
I think he's downsampling. The higher your resolution, the smaller the GUI is since its size is pixel based.
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