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 Post subject: Re: TES Skyrim
PostPosted: 08 May 2013, 02:04 
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*blah-blah-blah maniac*

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NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.


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 Post subject: Re: TES Skyrim
PostPosted: 08 May 2013, 02:53 
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Joined: 30 Dec 2011, 22:39
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Nice Confidence-Man! - I think I'll also try out your preset :) thank you for sharing btw!

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 Post subject: Re: TES Skyrim
PostPosted: 08 May 2013, 03:37 
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symphonicjohn:

Impressive shots there symphonicjohn :)

If you have just merged those presets together it would seem I have succeeded in one of my goals with ELE, which is to make it a good all around use for ENB presets :D


Confidence-Man:

Amazing visuals as usual, I dig the color and lighting in that cloudy/rainy weather :)



Some more comparison shots before I upload the latest build of ELE. No light bulb changes in these pictures just imagespace, lighting template and interior cell menu changes included in the ELE - Imagespace module.

Also to note the FPS gains seen in these pictures (and all my pictures with a FPS counter in them) are accurate, I always wait for a while before taking a picture with an FPS counter in it to see where the average FPS is in that current scene. The FPS gain varies depending on where in a cell you are of course.

Direct and Ambient lighting, Vanilla
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Direct and Ambient lighting, ELE - I usually use DirectLighting in interior cells for character lighting and not as "sunlight" and I have made every interior covered by ELE to suite that type of lighting a lot better.
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Markarth interiors, Vanilla
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Markarth interiors, ELE
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Whiterun interiors, Vanilla
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Whiterun interiors, ELE I have made some changes to all of the changes from previous ELE - Imagespace. Though I see I need to adjust my lighting template a bit more in this picture.
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 Post subject: Re: TES Skyrim
PostPosted: 08 May 2013, 03:52 
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*sensei*
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Joined: 10 Jun 2012, 12:31
Posts: 420
Location: Sweden
far327 wrote:

Thank you for taking the time to try out my preset and post screenshots.
Curious, did you use the included fog tweak .esp file?


My pleasure! :)
Yeah I used both .esp files.

Symphonic
I always like your shots! Very cinematic feeling in those dragon shots. :)

Confidence-Man
Nice realistic vibe in your pics. That blue sky is heaven, mate. Literally. :P

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 Post subject: Re: TES Skyrim
PostPosted: 08 May 2013, 04:32 
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*sensei*
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Joined: 03 Oct 2012, 06:12
Posts: 385
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@ JawZ
Digging your weathers component of ELE, by the way. And I'm still using Relighting Skyrim, especially since I gained ~15% boost of performance in interior cells and a lot of light placements are fixed, which is fantastic! ;) ;)

@ all
Looking good. Just got my GPU back, so Skyrim trolling-bashing and wyrm-slaying will resume in the coming days. And I've got to try to actually play the game for once instead of tweaking :lol: :lol:

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 Post subject: Re: TES Skyrim
PostPosted: 08 May 2013, 04:33 
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*sensei*
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Joined: 09 Feb 2013, 23:09
Posts: 377
Location: Florida
Thanks JawZ and insomnia_jt

Yeah JawZ, it has worked well so far without any tweaking. Everything seems dull now without it. Well done :)


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 Post subject: Re: TES Skyrim
PostPosted: 08 May 2013, 05:04 
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Joined: 05 Mar 2012, 02:08
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ZeroKing:

Glad you like it, with my imagespace changes there will be slight performance increase as well and it should go well with Relighting Skyrim. Though I have yet to test it out.
Also I have yet to implement any of the optimizations to the interiors cells I have "laying" around, sort of speak. With those two optimization features (1 will be implemented to the ELE - Light Bulbs module and the other in the ELE - Imagespace module)
implemented it will increase the performance even further. Then there is also the optimizer mod made by rgabriel15 you can use and which will have full compatibility with all of the ELE modules :)

With rgabriel15 mod I went from 17.2 FPS in the bannered mare to 31.5 FPS :)


symphonicjohn:

Your welcome :)

Thanks, and again I'm glad you like it :)



EDIT:

Just tried ELE with Relighting Skyrim and they blend nicely together :) the ELE - Light Bulbs was of course not in use during the testing.


Relighting Skyrim without ELE
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Relighting Skyrim with ELE
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But apparently NovakDalton uses the FXSunlight emittance instead of the regions weather emittance and I have yet to cover those weather types for proper sunlit point lights. Will cover them in the next alpha release.


And here is ELFX v0.1.7

ELFX without ELE
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ELFX with ELE
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I think it was an improvement in visuals :) and it might even solve the problem I had with it in the first place, super bright point lights :roll: Though I noticed that anamorfus has covered the FX emittance in his mod so either I make a separate module for my own FX emittance changes or do two versions of the weather mod.


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 Post subject: Re: TES Skyrim
PostPosted: 08 May 2013, 11:34 
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 Post subject: Re: TES Skyrim
PostPosted: 08 May 2013, 14:10 
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*master*
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Joined: 18 Sep 2012, 18:36
Posts: 154
So, I didn't want to update Skyrim to 1.9 whatever, but it seems in order to use any of my skse stuff I have to :c

really didn't want to though

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 Post subject: Re: TES Skyrim
PostPosted: 08 May 2013, 17:50 
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Joined: 10 Jun 2012, 12:31
Posts: 420
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del

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