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 Post subject: Re: TES Skyrim
PostPosted: 12 May 2013, 00:23 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
Thx Zeroking :)

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


Last edited by CruNcher on 12 May 2013, 01:15, edited 1 time in total.

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 12 May 2013, 00:56 
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*blah-blah-blah maniac*
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Joined: 15 Mar 2013, 10:24
Posts: 1020
Location: Earth
Insomnia JT
thanks, took me a whole Saturday arvo to readjust the Interior Lightings.... very tricky :idea:
I had the same problems with imageshack also. sometime it does not resize. if i can be F, i'd re up again so it can be re-sized. just a word of advice, up pics with bikini on Imagesucks sometime can get removed and account delayed!

Jawz
thanks dude, ELE+Relightings, Lightbulbs is off.
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guess which skin/mesh i'm using? its not Krista by the way. somehow i cant get Krista's to work. wish this mesh has more polygons :roll:
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 Post subject: Re: TES Skyrim
PostPosted: 12 May 2013, 01:41 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
No it's not Shakira or is it ;)

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Maybe Madonna though when she was younger before all her operations ;)

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_________________
Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Post subject: Re: TES Skyrim
PostPosted: 12 May 2013, 02:29 
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*sensei*
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Joined: 29 Jan 2013, 01:17
Posts: 450
We all knew this had to happen eventually :twisted: :

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 Post subject: Re: TES Skyrim
PostPosted: 12 May 2013, 03:43 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
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Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


Last edited by CruNcher on 12 May 2013, 03:56, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 12 May 2013, 03:45 
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Joined: 07 Jan 2012, 16:28
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 Post subject: Re: TES Skyrim
PostPosted: 12 May 2013, 04:16 
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 Post subject: Re: TES Skyrim
PostPosted: 12 May 2013, 05:40 
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*sensei*
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Joined: 09 Feb 2013, 23:09
Posts: 377
Location: Florida
Ok JawZ, here are some random shots of the Falkreath region with weather code c821f. A couple shots at night and the rest around 7 - 8am. I think I need to tweak my sky though, seemed a little bright for that weather. Also, most shots have DoF turned off.

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 Post subject: Re: TES Skyrim
PostPosted: 12 May 2013, 05:49 
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Joined: 05 Mar 2012, 02:08
Posts: 1938
Your welcome OhKay :)


Thanks for the images symphonicjohn.

I did make the clouds brighter by setting the Skyscale to 0.2 instead of 0.1 as I have in the rest of the imagespaces. Will do some adjustments for a more neutral intensity of the clouds while at the same time of day in the different weathers. Also the horizon clouds needs to be turned down slightly as well.

EDIT:

Today suits very well to be working on the rainy weathers, seems it will be such a weather here in Sweden all day today ;)

http://img836.imageshack.us/img836/8523/dsc0492oj.jpg - taken just a minute ago or so, 8 am here.


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 Post subject: Re: TES Skyrim
PostPosted: 12 May 2013, 06:15 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
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i need a blindfold nexus to the rescue ;)

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_________________
Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Profile  
 
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