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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
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| Author: | --JawZ-- [ 15 May 2013, 16:32 ] |
| Post subject: | Re: TES Skyrim |
Here are two images without ENB active and one with it activated as well as RemoveBlur activated, vanilla settings so the difference in visual is none except for the darkened Sky. Vanilla scene vs RemoveBlur scene. Notice the mountains on the right. I agree that the Blur should be there and as I said before if someone doesn't like it they can always remove it by enabling that setting in the ENB. Thanks It has come in handy for me so why not share it The DefaultWeather is not in use anywhere, according to the Creation Kit it has zero users. I have it open now with every DLC and none of them uses it. EDIT: Here is a 360 degree turn from the previous pictures ![]() And here is the OvercastRain weather in which I have "enabled" Sun Rays, still working on that though. ![]() Oh and by the way all of these picture were taken at 9:39 AM. Last one, taken an hour later in-game, some slight sky banding though will try and fix that. ![]() EDIT 2: I decided I would try out RLO new alpha weather as I quite liked the RLwC weathers in the past, here are the results of that. Using the ELE sun.dds texture and vanilla sunglare.dds in all of them. Vanilla ![]() RLO ![]() ELE ![]() RLO has covered more weathers but I personally think they should work on the imagespaces a bit more as it seems to me like they are using vanilla settings there or close to it at least. And I had a look in the details window when loading up plugins to see if ELE and RLO covered the same weathers so I could do this comparison and to check compatibility with ELE. Though my imagespaces still needs work but I'm not relying on them for anything at all. If you want to run RLO - Weathers you can't run these ELE modules with it; ELE - Weathers -- Obvious, duh ELE - Spell and Torch Lighting -- Hmm, why have light bulb changes inside a weather based module? ELE - Imagespaces -- Not at all obvious, if the other RLO modules are "criss-crossing" edits like this I fail to see any compatibility between ELE and RLO modules. |
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| Author: | Bronze316 [ 15 May 2013, 19:18 ] |
| Post subject: | Re: TES Skyrim |
The screenshots I'm seeing here..... This thread moves so fast, I apologize if I missed your comment. @--JawZ--, Keep doing what you're doing there. ----------------------------- Here's a set from Xena's Chronicles, using the Seasons of Skyrim ENB HD6 Tribute Version. This place gives me the creeps ![]() I've been spotted ![]() He's been swatted ![]() The way out ![]() A night of Solitude ![]() Dinner time ![]() A new day, a new adventure ![]() Eryniel wants to tag along
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| Author: | far327 [ 15 May 2013, 20:21 ] |
| Post subject: | Re: TES Skyrim |
Just a few... nothing special though as I am kinda starting over on my config and setup. I FINALLY fixed all my Titan driver crashing issues... If anyone else here owns a Titan, you simply must download and install this custom bios if you want your Titan stable. Nvidia did a hack job on there dynamic OC boost software which is embedded in the stock vbios. The new vbios linked below disables the Nvidia boost 2.0 which also fixes the annoying FPS throttling issues. http://www.techinferno.com/downloads/?category=96 ![]() ![]() ![]()
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| Author: | Rubber-De-Flubber [ 16 May 2013, 00:19 ] |
| Post subject: | Re: TES Skyrim |
I realise this is completely off-topic, but has anyone here started playing Metro Last Light yet? |
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| Author: | far327 [ 16 May 2013, 00:45 ] |
| Post subject: | Re: TES Skyrim |
Rubber-De-Flubber wrote: I realise this is completely off-topic, but has anyone here started playing Metro Last Light yet? Waiting on a steam sale |
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| Author: | CruNcher [ 16 May 2013, 02:22 ] |
| Post subject: | Re: TES Skyrim |
Started tweaking on my Sky results ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I think you can still see the smoke going on from the surface into the air , though in motion this is much better visible due to the smoke density |
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| Author: | Dinkledorf [ 16 May 2013, 03:24 ] |
| Post subject: | Re: TES Skyrim |
Looking good everybody! ![]()
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| Author: | CruNcher [ 16 May 2013, 03:39 ] |
| Post subject: | Re: TES Skyrim |
@ --Jawz-- @ Boris Is it possible to disable Bethesdas blur against the Sky only, without affecting the Mountains distance blur ? Removeblur OFF / DOF ON ![]() Removeblur ON / DOF ON ![]() Removeblur ON / DOF OFF
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| Author: | --JawZ-- [ 16 May 2013, 05:07 ] |
| Post subject: | Re: TES Skyrim |
CruNcher: Yes it's possible and that is exactly what I'm going to do |
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