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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2013, 01:05 
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Joined: 18 May 2013, 01:01
Posts: 1
Gionight please post your preset as soon as possible, although it is a beta! I can not wait for it to fall into my hands, I love your work


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 18 May 2013, 01:53 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
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I think it holds up pretty nicely now except some bugs :)

Boris Beautiful Rain :)

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You can really see how much love for detail Boris put into it, though not sure how many will ever see that :)

Cant wait to create my own Environments :)

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2013, 06:26 
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Joined: 28 Dec 2011, 00:50
Posts: 838
Hi folks! Haven't had much time to play with ENB these days, but found some time to try out ENB 168. This thread is amazing, always enjoy coming to see what you ENBengineers are up to! Some familiar faces around from when this thread just a few pages long :)

Anyhoo, here's a few of what I've come up with...

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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2013, 07:03 
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@tapioks
Nice and clean Render results very nice style also hope you stay for a while :)

Casandras Protection against Boris beautiful Rain ;) i know i know it's not real and exaggerated but it looks so cool stone me ;)

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I really have to work on the specular results and in that go adding reflections, though for this kind of weather i think they are appropriate :)


Can anyone see which material this armor is out of and what the texture tries to resemble i mean only if you don't know it, im biased ;)

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Geez that Armor is heavier then it looks so hop hop help her up, you wouldn't let that poor damsel in distress laying there on the Ground would you ;)

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Hmm Boris did you fixed all the shadow issues ? looks very stable so far neither closeup with body shadows or any object shadows, i see no flickering anywhere @ the moment :)

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not sure but since i moved to 166 and added skylighting shadows are really stable :)

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amazing amount of shadowing going on in this frame :)

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Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2013, 10:24 
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Don't remember what was fixed or what not.

Btw help me please with naming of some vars, wrote question in downloads category.

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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2013, 13:43 
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Joined: 21 Jan 2013, 20:41
Posts: 55
Working on some different window-retextures. WIP

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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2013, 13:56 
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Scarlet ENB + Light Mod

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Can you guess which one this is ;) ?


And yes all further screenshots are actual Gameplay, using no additional postpro no downsampling whatsoever ;)

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I wonder if it's possible to get this as the night for skyrim it's the sun but the dark environment this weather creates let it look like a full moon shine night with clouds ;) faky

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Seeing such results is really amazing :)

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Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


Last edited by CruNcher on 18 May 2013, 18:01, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2013, 17:51 
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Joined: 30 Dec 2011, 22:39
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CruNcher wrote:
Scarlet ENB + Light Mod
I wonder if it's possible to get this as the night for skyrim it's the sun but the dark environment this weather creates let it look like a full moon shine night with clouds ;) faky


There are probably a few ways to achieve this. I started experimenting a bit with this recently.
I tried tweaking with these settings

CloudsEdgeClamp
CloudsEdgeIntensity
MoonIntensity
MoonCurve
MoonDesaturation

Here is a small example, but definitely unfinished...
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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2013, 18:05 
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Looks nice though for transforming skyrim into earth the moon needs to be much much smaller ;)

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stormy winter day in canada ;)

after the storm

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I would kill for having Gionights awesome downsample chain now ;)

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Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2013, 20:39 
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I liked the last shot Cruncher. :)

Just one here showcasing the lighting I'm trying to achieve for all weathers. Not easy to accomplish. Also, the sky is to bluish purple here, but The level of brightness is where I want the config.

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